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| author | 2019-01-23 13:02:39 -0800 | |
|---|---|---|
| committer | 2019-02-07 10:20:22 -0800 | |
| commit | 820c7405c18b4cf50401fc4ba4ccb895fbc204d5 (patch) | |
| tree | 676c706c70b7df3a6c6f1af256cef72d4c6e6f69 /libs/gui/BufferQueueThreadState.cpp | |
| parent | e7d1d4a58cc6a881cfd1d43aac55c0b9a4df76b4 (diff) | |
Cache output Framebuffer for RenderEngine::drawLayers
GL comp is now fast.
Also:
* Add additional ATRACE_CALLs
* Remove some todos that we might not get to/are obsolete
Bug: 123107664
Change-Id: I8649e074f8234ccaeb28bb2be6c11a380a808d8f
Test: systrace
Diffstat (limited to 'libs/gui/BufferQueueThreadState.cpp')
0 files changed, 0 insertions, 0 deletions