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author Robert Carr <racarr@google.com> 2018-11-14 14:01:42 -0800
committer Robert Carr <racarr@google.com> 2018-11-27 12:39:33 -0800
commit5cb25783960d19e2b529b134287dd33e2099d466 (patch)
tree4e767f7bef6732071a3d2617776dce58a1ba4473 /libs/gui/BufferQueueThreadState.cpp
parentf759f1639c717468522a6aa4f975ff3b0c5f22c7 (diff)
SurfaceFlinger Input: Shrink frame by surfaceInsets.
Probably best explained by the comment in InputWindow.h. We can't use touchable region because we need to shift the coordinate space. As a follow-up I'm going to look in to shifting the coordinate space on the client but it was very non obvious where to do so. Test: Manual Bug: 80101428 Bug: 113136004 Bug: 111440400 Change-Id: Ibbaffa89a80f3a047c716265251f547631bdf802
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