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| author | 2019-10-31 18:40:33 -0700 | |
|---|---|---|
| committer | 2020-01-23 17:40:30 -0800 | |
| commit | 5a57cff6f380f62841f671890e38a33aab129928 (patch) | |
| tree | 8d9d22ddf144f82cecfac8dcf5ca05d36313a7dd /libs/gui/BufferQueueThreadState.cpp | |
| parent | 3afee20deaf91c96427d327e1554aa5c7fb5a212 (diff) | |
Create InputThread to manage inputflinger threads
InputReader and InputDispatcher both manage their own threads. To help
manage input processing threads that have elevated priority/nice values,
we create the InputThread class.
Creating an InputThread starts the thread immediately, and loops the
loop function until the InputThread object is destructed.
Bug: 130819454
Test: atest inputflinger_tests
Test: Touch input works on crosshatch
Change-Id: I2cb56250fc62300e195c5b2474d32c2db3fa4711
Diffstat (limited to 'libs/gui/BufferQueueThreadState.cpp')
0 files changed, 0 insertions, 0 deletions