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| author | 2022-07-28 16:39:59 -0700 | |
|---|---|---|
| committer | 2022-07-29 11:55:31 -0700 | |
| commit | 37ef0259dfed8166cc8c550a754cf5cb85b5537c (patch) | |
| tree | 104a96a98efa4246319caf851c4eac8df4b902d6 /libs/gui/BufferQueueThreadState.cpp | |
| parent | 85f572ce7ba4cf6d4fa1dd2bd0d7fffd60f32f32 (diff) | |
Remove getPrimaryPhysicalDisplayId
SurfaceFlinger marks the first connected display as primary, which is
not really useful, and surfaceflinger should not care about this.
The display manager can decide whether a display is primary when needed.
Bug: 240703637
Test: atest surfaceflinger_test
Change-Id: Ia5368a137c689989fcac7b355d1c6dddf3a8cf26
Diffstat (limited to 'libs/gui/BufferQueueThreadState.cpp')
0 files changed, 0 insertions, 0 deletions