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| author | 2018-12-04 17:25:10 -0800 | |
|---|---|---|
| committer | 2019-02-13 14:27:58 -0800 | |
| commit | 37c2c9b2d02204010f65742f02a8e73553bf78a8 (patch) | |
| tree | 6f95eaf0592aa9571ba6ed0735024b5529278d97 /libs/gui/BufferQueueThreadState.cpp | |
| parent | 564287c3ec618e7be93f81c3b3fe0e57b79b2882 (diff) | |
SF: Introduce OutputLayerCompositionState
This moves the display-dependent state from LayerBE.h to a new
OutputLayerCompositionState.h header, adds some simple accessors to
get the new state, and minimally adjusts the existing SurfaceFlinger
code to use the new structure.
Test: atest libsurfaceflinger_unittest libcompositionengine_test
Bug: 121291683
Change-Id: I00370f05dc6b2a3db34094862c46084e7575dbda
Diffstat (limited to 'libs/gui/BufferQueueThreadState.cpp')
0 files changed, 0 insertions, 0 deletions