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| author | 2022-02-03 14:53:20 -0500 | |
|---|---|---|
| committer | 2022-02-07 20:39:38 +0000 | |
| commit | 30b3440517ab8fd100111bf30cca8a3aebb9d52f (patch) | |
| tree | 8b111470c5676d76f43e2f5bfaecbc7c1964d05d /libs/gui/BufferQueueThreadState.cpp | |
| parent | b220dae9b8b954aff9488d993c321825ad80dead (diff) | |
Remove the (deprecated) isOpaque parameter when making SkSL shaders
SkSL now deduces this, so the parameter does nothing, and is going away.
Bug: 217753125
Change-Id: I38f21d65f1e6fb8ebfb7c992a031b50e1fa7d2c9
Test: Removal of unused parameter. Existing tests still pass.
Diffstat (limited to 'libs/gui/BufferQueueThreadState.cpp')
0 files changed, 0 insertions, 0 deletions