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| author | 2018-11-14 20:14:11 -0800 | |
|---|---|---|
| committer | 2018-11-20 14:08:48 -0800 | |
| commit | 29c95334ebb5346c92cff9a9c928af175644ad8f (patch) | |
| tree | ebd5f1465c333fc1dd1ec22ecdb91c3899ce1be6 /libs/gui/BufferQueueThreadState.cpp | |
| parent | b17611d4884054dde07e8a21d90512399f6dd867 (diff) | |
Split InputFlinger into multiple libraries
This is the InputFlinger FE/BE split as detailed in
go/arc++inputflinger-split.
We split libinputflinger into the following dynamic libraries:
- libinputflinger: Acts as the frontend for inputflinger and implements
InputDispatcher and InputManager.
- libinputreader: Acts as the backend for inputflinger and impliements
InputReader and EventHub, and adds a InputReaderFactory to create
the InputReader.
- libinputflinger_base: Contains the common logic that is shared
throughout InputFlinger, and contains the definitions for
InputReaderInterface (in InputReaderBase.h) and
InputListenerInterface (in InputListener.h).
Bug: 119264687
Test: manual: Build, run, and test input (touch, mouse)
Change-Id: I8567635f48de58ee8e5bdb0f8a17a73ea6fa37ef
Diffstat (limited to 'libs/gui/BufferQueueThreadState.cpp')
0 files changed, 0 insertions, 0 deletions