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author Peiyong Lin <lpy@google.com> 2019-11-15 09:33:33 -0800
committer Peiyong Lin <lpy@google.com> 2019-11-22 09:43:11 -0800
commit1a70eca966bd52868d5599c5100c380d88f86b6d (patch)
tree9f57e87111f39cb764ea6f1df0722b67956d8504 /libs/gui/BufferQueueThreadState.cpp
parent37896bbebf702c980f3b9f9fd2dcace7c2316836 (diff)
Use max mastering luminance and max content luminance from HdrMetadata.
Previously we hard coded 1000.0 nits as the max mastering luminance and max content luminance. However, this causes bad experience especially when the max content luminance is lower than 1000.0 nits. BUG: b/141647818 Test: manual Change-Id: I630469a4e3e95b2ca8c776dc1284208397b385ad
Diffstat (limited to 'libs/gui/BufferQueueThreadState.cpp')
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