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| author | 2018-10-25 21:33:57 -0700 | |
|---|---|---|
| committer | 2018-12-18 00:29:13 -0800 | |
| commit | 1089aede75cd524e1430f22701df6fa25f104c11 (patch) | |
| tree | 84b048af45feb4c56b09295c34dca59134b6590b /libs/gui/BufferQueueThreadState.cpp | |
| parent | d85333ddca0f8046d1c7553ac611f579a2a0c6fa (diff) | |
Implement color layers in RenderEngine::drawLayers
Next cl will be using buffer sources. Afterwards with proper test
coverage we can try baking into the composition loop to verify that
there's no regressions.
Bug: 118461793
Change-Id: I897f6f6dfadcc05d6fa09a11ffad240f67996ad6
Test: librenderengine_test
Diffstat (limited to 'libs/gui/BufferQueueThreadState.cpp')
0 files changed, 0 insertions, 0 deletions