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author Alec Mouri <alecmouri@google.com> 2023-05-03 23:58:43 +0000
committer Alec Mouri <alecmouri@google.com> 2023-05-10 03:47:20 +0000
commit0e7d8fde28f67650ce663f3f3e43f9377dc90d50 (patch)
treeac629b033b8c1c9260a5ec2b01a5cf5b2cbbf90e /libs/gui/BufferQueueThreadState.cpp
parenteb7596b865f35d9498e8d1e0f4169018cf423736 (diff)
Add tracing thread for RenderEngine's fences
RenderEngine doesn't always render to FramebufferSurface, so tracing that is built into BufferQueue is lost. Add a tracing thread so that screenshots and caching can also have GPU work traced. Bug: 280684246 Bug: 269822044 Test: perfetto Change-Id: I067430f6b6b588dd3046d1cf66d0a3fc8465746d
Diffstat (limited to 'libs/gui/BufferQueueThreadState.cpp')
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