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| author | 2021-10-01 00:36:06 +0900 | |
|---|---|---|
| committer | 2021-10-01 21:30:12 +0900 | |
| commit | 0babcd36504281a179338e5ebab73146b1458316 (patch) | |
| tree | f79e8ccf7909dbcaf361840dd31fd935299cce20 /libs/gui/BufferQueueThreadState.cpp | |
| parent | 0204dcc52e85012435271c2bcad001b83761f25f (diff) | |
GLConsumer: add HW_TEXTURE usage when create texture
GPU expects external image to be aligned with its h/w requirement.
GraphicBuffer which will be used as texture, should be created with HW_TEXTURE usage.
Fixes: 201564624
Signed-off-by: SOOJONG HWANG <sjong.hwang@samsung.com>
Change-Id: Icac81da95f3c98bb2fe8d0cad2cef81c62951726
Diffstat (limited to 'libs/gui/BufferQueueThreadState.cpp')
0 files changed, 0 insertions, 0 deletions