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author SOOJONG HWANG <sjong.hwang@samsung.com> 2021-10-01 00:36:06 +0900
committer SOOJONG HWANG <sjong.hwang@samsung.com> 2021-10-01 21:30:12 +0900
commit0babcd36504281a179338e5ebab73146b1458316 (patch)
treef79e8ccf7909dbcaf361840dd31fd935299cce20 /libs/gui/BufferQueueThreadState.cpp
parent0204dcc52e85012435271c2bcad001b83761f25f (diff)
GLConsumer: add HW_TEXTURE usage when create texture
GPU expects external image to be aligned with its h/w requirement. GraphicBuffer which will be used as texture, should be created with HW_TEXTURE usage. Fixes: 201564624 Signed-off-by: SOOJONG HWANG <sjong.hwang@samsung.com> Change-Id: Icac81da95f3c98bb2fe8d0cad2cef81c62951726
Diffstat (limited to 'libs/gui/BufferQueueThreadState.cpp')
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