diff options
author | 2025-02-27 22:58:38 +0000 | |
---|---|---|
committer | 2025-03-11 21:17:16 +0000 | |
commit | a62f051cfde464c9080e8c6b5d3a63f317a22e30 (patch) | |
tree | 22a68766b2800abbc3f9c919ea16618ec9f60de5 /libs/gui/BufferQueueProducer.cpp | |
parent | 6075c6ae67546cc2143f336b800d5bb6f46acfd7 (diff) |
BufferQueues: Always respect setMaxDequeuedBufferCount
For some reason, this wouldn't be respected if no buffers had been
queued. This could lead to surprising behavior of a (with unlimited
buffers, essentially unbounded) buffers being dequeued for new BQs.
This is flag gated to capture potential issues, since I'm worried about
chesterton's fence.
Bug: 399328309
Flag: com.android.graphics.libgui.flags.bq_always_use_max_dequeued_buffer_count
Test: new tests
Change-Id: I756eb4f621f6eec1a5bb43a490305018ec69c477
Diffstat (limited to 'libs/gui/BufferQueueProducer.cpp')
-rw-r--r-- | libs/gui/BufferQueueProducer.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp index 5961b41478..bcf61e45de 100644 --- a/libs/gui/BufferQueueProducer.cpp +++ b/libs/gui/BufferQueueProducer.cpp @@ -364,8 +364,10 @@ status_t BufferQueueProducer::waitForFreeSlotThenRelock(FreeSlotCaller caller, // Producers are not allowed to dequeue more than // mMaxDequeuedBufferCount buffers. // This check is only done if a buffer has already been queued - if (mCore->mBufferHasBeenQueued && - dequeuedCount >= mCore->mMaxDequeuedBufferCount) { + using namespace com::android::graphics::libgui::flags; + bool flagGatedBufferHasBeenQueued = + bq_always_use_max_dequeued_buffer_count() || mCore->mBufferHasBeenQueued; + if (flagGatedBufferHasBeenQueued && dequeuedCount >= mCore->mMaxDequeuedBufferCount) { // Supress error logs when timeout is non-negative. if (mDequeueTimeout < 0) { BQ_LOGE("%s: attempting to exceed the max dequeued buffer " |