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author Dan Stoza <stoza@google.com> 2014-03-24 15:03:46 -0700
committer Dan Stoza <stoza@google.com> 2014-03-24 15:03:46 -0700
commit2443c7903c6910b57bcc615a4bf2e60068c15dbd (patch)
tree178aea4f0836ef0ce27fec53d86d5d5a3ae6d156 /libs/gui/BufferQueueProducer.cpp
parent5cd13e5183b272dce7a352614ebe00f485c05689 (diff)
BufferQueue: Set attached buffers as requested
When a buffer is attached to the producer side, it needs to be marked as having been requested so that it can be queued successfully. Change-Id: I90a88b332c415a57921bd094ae635afdf65bff99
Diffstat (limited to 'libs/gui/BufferQueueProducer.cpp')
-rw-r--r--libs/gui/BufferQueueProducer.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/libs/gui/BufferQueueProducer.cpp b/libs/gui/BufferQueueProducer.cpp
index 7db344a759..9dd90bab58 100644
--- a/libs/gui/BufferQueueProducer.cpp
+++ b/libs/gui/BufferQueueProducer.cpp
@@ -432,6 +432,7 @@ status_t BufferQueueProducer::attachBuffer(int* outSlot,
mSlots[*outSlot].mBufferState = BufferSlot::DEQUEUED;
mSlots[*outSlot].mEglFence = EGL_NO_SYNC_KHR;
mSlots[*outSlot].mFence = Fence::NO_FENCE;
+ mSlots[*outSlot].mRequestBufferCalled = true;
return returnFlags;
}