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author Dan Stoza <stoza@google.com> 2015-04-28 14:42:06 -0700
committer Dan Stoza <stoza@google.com> 2015-05-01 12:23:44 -0700
commitecc504043fddb7a75042ce402c67aedfac04d5e2 (patch)
treeef6b8080362a8655a3291e5757dd72d202701898 /libs/gui/BufferQueueConsumer.cpp
parent7b2fc930077b1e6ca5946cae6834902318209474 (diff)
SurfaceFlinger: Fix PTS on stale buffers
SurfaceFlinger's (Layer's) shadow copy of the BufferQueue queue was getting out of sync for a few reasons. This change fixes these by doing the following: - Adds a check to re-synchronize the shadow copy every time we successfully acquire a buffer by first dropping stale buffers before removing the current buffer. - Avoids trying to perform updates for buffers which have been rejected (for incorrect dimensions) by SurfaceFlinger. - Adds IGraphicBufferConsumer::setShadowQueueSize, which allows the consumer to notify the BufferQueue that it is maintaining a shadow copy of the queue and prevents it from dropping so many buffers during acquireBuffer that it ends up returning a buffer for which the consumer has not yet received an onFrameAvailable call. Bug: 20096136 Change-Id: I78d0738428005fc19b3be85cc8f1db498043612f (cherry picked from commit 2e36f2283f48ab764b496490c73a132acf21df3a)
Diffstat (limited to 'libs/gui/BufferQueueConsumer.cpp')
-rw-r--r--libs/gui/BufferQueueConsumer.cpp22
1 files changed, 22 insertions, 0 deletions
diff --git a/libs/gui/BufferQueueConsumer.cpp b/libs/gui/BufferQueueConsumer.cpp
index c7d5e00326..2deef0e777 100644
--- a/libs/gui/BufferQueueConsumer.cpp
+++ b/libs/gui/BufferQueueConsumer.cpp
@@ -89,7 +89,20 @@ status_t BufferQueueConsumer::acquireBuffer(BufferItem* outBuffer,
// the timestamps are being auto-generated by Surface. If the app isn't
// generating timestamps explicitly, it probably doesn't want frames to
// be discarded based on them.
+ //
+ // If the consumer is shadowing our queue, we also make sure that we
+ // don't drop so many buffers that the consumer hasn't received the
+ // onFrameAvailable callback for the buffer it acquires. That is, we
+ // want the buffer we return to be in the consumer's shadow queue.
+ size_t droppableBuffers = mCore->mConsumerShadowQueueSize > 1 ?
+ mCore->mConsumerShadowQueueSize - 1 : 0;
while (mCore->mQueue.size() > 1 && !mCore->mQueue[0].mIsAutoTimestamp) {
+ if (mCore->mConsumerHasShadowQueue && droppableBuffers == 0) {
+ BQ_LOGV("acquireBuffer: no droppable buffers in consumer's"
+ " shadow queue, continuing");
+ break;
+ }
+
// If entry[1] is timely, drop entry[0] (and repeat). We apply an
// additional criterion here: we only drop the earlier buffer if our
// desiredPresent falls within +/- 1 second of the expected present.
@@ -124,6 +137,7 @@ status_t BufferQueueConsumer::acquireBuffer(BufferItem* outBuffer,
}
mCore->mQueue.erase(front);
front = mCore->mQueue.begin();
+ --droppableBuffers;
}
// See if the front buffer is due
@@ -537,6 +551,14 @@ sp<NativeHandle> BufferQueueConsumer::getSidebandStream() const {
return mCore->mSidebandStream;
}
+void BufferQueueConsumer::setShadowQueueSize(size_t size) {
+ ATRACE_CALL();
+ BQ_LOGV("setShadowQueueSize: %zu", size);
+ Mutex::Autolock lock(mCore->mMutex);
+ mCore->mConsumerHasShadowQueue = true;
+ mCore->mConsumerShadowQueueSize = size;
+}
+
void BufferQueueConsumer::dump(String8& result, const char* prefix) const {
mCore->dump(result, prefix);
}