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| author | 2014-12-01 16:04:49 +0200 | |
|---|---|---|
| committer | 2016-12-09 13:23:13 +0200 | |
| commit | dc10f8464090ccdac5e7bb6839fd8c1bba87b022 (patch) | |
| tree | 1430f499edcc5533c569b3ecec4465779c8c716e /libs/gui/BufferQueue.cpp | |
| parent | 77f764d66fdfb89e0e7dd07fca64ae78fd02aad5 (diff) | |
Surface: Ensure synchronisation of copyBlt
The Surface::lock() function has an optimisation for copying the
previously drawn contents from the frontbuffer to the (current)
backbuffer, so that the client does not have to redraw the whole surface
contents. This logic was not using the sync fence FD from
dequeueBuffer() and so was not correctly synchronised with pending
operations on the backbuffer.
Change-Id: Ib44574d50f8bdb4a23078cd8da1c5c512c876320
Diffstat (limited to 'libs/gui/BufferQueue.cpp')
0 files changed, 0 insertions, 0 deletions