diff options
| author | 2013-07-18 22:10:56 -0700 | |
|---|---|---|
| committer | 2013-07-19 17:38:01 -0700 | |
| commit | 7cdd786fa80cf03551291ae8feca7b77583be1c5 (patch) | |
| tree | b3d03af7ad939e89db944c648fdb18ee349b86a8 /libs/gui/BufferQueue.cpp | |
| parent | a3fbda3cef04d51a35a3eb64b2f744a989800856 (diff) | |
Make ANW.setSwapInterval(0) work again
we can now queue/dequeue a buffer in asynchrnous mode by using the
async parameter to these calls. async mode is only specified
with those calls (it is not modal anymore).
as a consequence it can only be specified when the buffer count
is not overidden, as error is returned otherwise.
Change-Id: Ic63f4f96f671cb9d65c4cecbcc192615e09a8b6b
Diffstat (limited to 'libs/gui/BufferQueue.cpp')
| -rw-r--r-- | libs/gui/BufferQueue.cpp | 91 |
1 files changed, 59 insertions, 32 deletions
diff --git a/libs/gui/BufferQueue.cpp b/libs/gui/BufferQueue.cpp index f99bd29bd5..cf8143135e 100644 --- a/libs/gui/BufferQueue.cpp +++ b/libs/gui/BufferQueue.cpp @@ -30,6 +30,7 @@ #include <utils/Log.h> #include <utils/Trace.h> +#include <utils/CallStack.h> // Macros for including the BufferQueue name in log messages #define ST_LOGV(x, ...) ALOGV("[%s] "x, mConsumerName.string(), ##__VA_ARGS__) @@ -150,21 +151,21 @@ status_t BufferQueue::setBufferCount(int bufferCount) { } // Error out if the user has dequeued buffers - int maxBufferCount = getMaxBufferCountLocked(); - for (int i=0 ; i<maxBufferCount; i++) { + for (int i=0 ; i<NUM_BUFFER_SLOTS; i++) { if (mSlots[i].mBufferState == BufferSlot::DEQUEUED) { ST_LOGE("setBufferCount: client owns some buffers"); return -EINVAL; } } - const int minBufferSlots = getMinMaxBufferCountLocked(); if (bufferCount == 0) { mOverrideMaxBufferCount = 0; mDequeueCondition.broadcast(); return NO_ERROR; } + // fine to assume async to false before we're setting the buffer count + const int minBufferSlots = getMinMaxBufferCountLocked(false); if (bufferCount < minBufferSlots) { ST_LOGE("setBufferCount: requested buffer count (%d) is less than " "minimum (%d)", bufferCount, minBufferSlots); @@ -209,7 +210,7 @@ int BufferQueue::query(int what, int* outValue) value = mDefaultBufferFormat; break; case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS: - value = mMinUndequeuedBufferCount; + value = getMinUndequeuedBufferCount(false); break; case NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND: value = (mQueue.size() >= 2); @@ -229,15 +230,11 @@ status_t BufferQueue::requestBuffer(int slot, sp<GraphicBuffer>* buf) { ST_LOGE("requestBuffer: BufferQueue has been abandoned!"); return NO_INIT; } - int maxBufferCount = getMaxBufferCountLocked(); - if (slot < 0 || maxBufferCount <= slot) { + if (slot < 0 || slot >= NUM_BUFFER_SLOTS) { ST_LOGE("requestBuffer: slot index out of range [0, %d]: %d", - maxBufferCount, slot); + NUM_BUFFER_SLOTS, slot); return BAD_VALUE; } else if (mSlots[slot].mBufferState != BufferSlot::DEQUEUED) { - // XXX: I vaguely recall there was some reason this can be valid, but - // for the life of me I can't recall under what circumstances that's - // the case. ST_LOGE("requestBuffer: slot %d is not owned by the client (state=%d)", slot, mSlots[slot].mBufferState); return BAD_VALUE; @@ -247,7 +244,7 @@ status_t BufferQueue::requestBuffer(int slot, sp<GraphicBuffer>* buf) { return NO_ERROR; } -status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>* outFence, +status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>* outFence, bool async, uint32_t w, uint32_t h, uint32_t format, uint32_t usage) { ATRACE_CALL(); ST_LOGV("dequeueBuffer: w=%d h=%d fmt=%#x usage=%#x", w, h, format, usage); @@ -279,7 +276,16 @@ status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>* outFence, return NO_INIT; } - const int maxBufferCount = getMaxBufferCountLocked(); + const int maxBufferCount = getMaxBufferCountLocked(async); + if (async && mOverrideMaxBufferCount) { + // FIXME: some drivers are manually setting the buffer-count (which they + // shouldn't), so we do this extra test here to handle that case. + // This is TEMPORARY, until we get this fixed. + if (mOverrideMaxBufferCount < maxBufferCount) { + ST_LOGE("dequeueBuffer: async mode is invalid with buffercount override"); + return BAD_VALUE; + } + } // Free up any buffers that are in slots beyond the max buffer // count. @@ -328,7 +334,7 @@ status_t BufferQueue::dequeueBuffer(int *outBuf, sp<Fence>* outFence, // make sure the client is not trying to dequeue more buffers // than allowed. const int newUndequeuedCount = maxBufferCount - (dequeuedCount+1); - const int minUndequeuedCount = mMinUndequeuedBufferCount; + const int minUndequeuedCount = getMinUndequeuedBufferCount(async); if (newUndequeuedCount < minUndequeuedCount) { ST_LOGE("dequeueBuffer: min undequeued buffer count (%d) " "exceeded (dequeued=%d undequeudCount=%d)", @@ -448,9 +454,10 @@ status_t BufferQueue::queueBuffer(int buf, uint32_t transform; int scalingMode; int64_t timestamp; + bool async; sp<Fence> fence; - input.deflate(×tamp, &crop, &scalingMode, &transform, &fence); + input.deflate(×tamp, &crop, &scalingMode, &transform, &async, &fence); if (fence == NULL) { ST_LOGE("queueBuffer: fence is NULL"); @@ -477,7 +484,17 @@ status_t BufferQueue::queueBuffer(int buf, ST_LOGE("queueBuffer: BufferQueue has been abandoned!"); return NO_INIT; } - int maxBufferCount = getMaxBufferCountLocked(); + + const int maxBufferCount = getMaxBufferCountLocked(async); + if (async && mOverrideMaxBufferCount) { + // FIXME: some drivers are manually setting the buffer-count (which they + // shouldn't), so we do this extra test here to handle that case. + // This is TEMPORARY, until we get this fixed. + if (mOverrideMaxBufferCount < maxBufferCount) { + ST_LOGE("queueBuffer: async mode is invalid with buffercount override"); + return BAD_VALUE; + } + } if (buf < 0 || buf >= maxBufferCount) { ST_LOGE("queueBuffer: slot index out of range [0, %d]: %d", maxBufferCount, buf); @@ -523,7 +540,7 @@ status_t BufferQueue::queueBuffer(int buf, item.mFrameNumber = mFrameCounter; item.mBuf = buf; item.mFence = fence; - item.mDequeueBufferCannotBlock = mDequeueBufferCannotBlock; + item.mIsDroppable = mDequeueBufferCannotBlock || async; if (mQueue.empty()) { // when the queue is empty, we can ignore "mDequeueBufferCannotBlock", and @@ -534,7 +551,7 @@ status_t BufferQueue::queueBuffer(int buf, // when the queue is not empty, we need to look at the front buffer // state and see if we need to replace it. Fifo::iterator front(mQueue.begin()); - if (front->mDequeueBufferCannotBlock) { + if (front->mIsDroppable) { // buffer slot currently queued is marked free if still tracked if (stillTracking(front)) { mSlots[front->mBuf].mBufferState = BufferSlot::FREE; @@ -573,10 +590,9 @@ void BufferQueue::cancelBuffer(int buf, const sp<Fence>& fence) { return; } - int maxBufferCount = getMaxBufferCountLocked(); - if (buf < 0 || buf >= maxBufferCount) { + if (buf < 0 || buf >= NUM_BUFFER_SLOTS) { ST_LOGE("cancelBuffer: slot index out of range [0, %d]: %d", - maxBufferCount, buf); + NUM_BUFFER_SLOTS, buf); return; } else if (mSlots[buf].mBufferState != BufferSlot::DEQUEUED) { ST_LOGE("cancelBuffer: slot %d is not owned by the client (state=%d)", @@ -630,8 +646,6 @@ status_t BufferQueue::connect(int api, bool producerControlledByApp, QueueBuffer mBufferHasBeenQueued = false; mDequeueBufferCannotBlock = mConsumerControlledByApp && producerControlledByApp; - mMinUndequeuedBufferCount = mDequeueBufferCannotBlock ? - mMaxAcquiredBufferCount+1 : mMaxAcquiredBufferCount; return err; } @@ -704,12 +718,11 @@ void BufferQueue::dump(String8& result, const char* prefix) const { fifoSize++; } - int maxBufferCount = getMaxBufferCountLocked(); result.appendFormat( - "%s-BufferQueue maxBufferCount=%d, mDequeueBufferCannotBlock=%d, default-size=[%dx%d], " + "%s-BufferQueue mMaxAcquiredBufferCount=%d, mDequeueBufferCannotBlock=%d, default-size=[%dx%d], " "default-format=%d, transform-hint=%02x, FIFO(%d)={%s}\n", - prefix, maxBufferCount, mDequeueBufferCannotBlock, mDefaultWidth, + prefix, mMaxAcquiredBufferCount, mDequeueBufferCannotBlock, mDefaultWidth, mDefaultHeight, mDefaultBufferFormat, mTransformHint, fifoSize, fifo.string()); @@ -725,16 +738,25 @@ void BufferQueue::dump(String8& result, const char* prefix) const { } } stateName; + // just trim the free buffers to not spam the dump + int maxBufferCount = 0; + for (int i=NUM_BUFFER_SLOTS-1 ; i>=0 ; i--) { + const BufferSlot& slot(mSlots[i]); + if ((slot.mBufferState != BufferSlot::FREE) || (slot.mGraphicBuffer != NULL)) { + maxBufferCount = i+1; + break; + } + } + for (int i=0 ; i<maxBufferCount ; i++) { const BufferSlot& slot(mSlots[i]); + const sp<GraphicBuffer>& buf(slot.mGraphicBuffer); result.appendFormat( "%s%s[%02d:%p] state=%-8s", - prefix, (slot.mBufferState == BufferSlot::ACQUIRED)?">":" ", i, - slot.mGraphicBuffer.get(), + prefix, (slot.mBufferState == BufferSlot::ACQUIRED)?">":" ", i, buf.get(), stateName(slot.mBufferState) ); - const sp<GraphicBuffer>& buf(slot.mGraphicBuffer); if (buf != NULL) { result.appendFormat( ", %p [%4ux%4u:%4u,%3X]", @@ -1018,12 +1040,17 @@ status_t BufferQueue::setMaxAcquiredBufferCount(int maxAcquiredBuffers) { return NO_ERROR; } -int BufferQueue::getMinMaxBufferCountLocked() const { - return mMinUndequeuedBufferCount + 1; +int BufferQueue::getMinUndequeuedBufferCount(bool async) const { + return (mDequeueBufferCannotBlock || async) ? + mMaxAcquiredBufferCount+1 : mMaxAcquiredBufferCount; +} + +int BufferQueue::getMinMaxBufferCountLocked(bool async) const { + return getMinUndequeuedBufferCount(async) + 1; } -int BufferQueue::getMaxBufferCountLocked() const { - int minMaxBufferCount = getMinMaxBufferCountLocked(); +int BufferQueue::getMaxBufferCountLocked(bool async) const { + int minMaxBufferCount = getMinMaxBufferCountLocked(async); int maxBufferCount = mDefaultMaxBufferCount; if (maxBufferCount < minMaxBufferCount) { |