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author Jesse Hall <jessehall@google.com> 2012-05-04 14:52:40 -0700
committer Jesse Hall <jessehall@google.com> 2012-05-04 15:21:35 -0700
commit201f3b2da572eb27b9d4b3131e6d8c3c92a13de8 (patch)
tree63081cff37d3ed3c304ac162faa4c41b23765911 /libs/gui/BitTube.cpp
parent5c8a608497f12ecea4d6e8f1f286baf57c161ea3 (diff)
Disable EGL hibernation due to jank
Hibernating EGL takes a long time (>100 ms) and blocks all other rendering. During window animations, the outgoing activity begins hibernation before the animation stops, causing visible stutter. Hibernation is still available by setting 'BOARD_ALLOW_EGL_HIBERNATION := true' in the devices BoardConfig.mk Change-Id: Iab4e00723a1adcd97481e81b2efdc821b3e9712f
Diffstat (limited to 'libs/gui/BitTube.cpp')
0 files changed, 0 insertions, 0 deletions