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author | 2012-05-04 14:52:40 -0700 | |
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committer | 2012-05-04 15:21:35 -0700 | |
commit | 201f3b2da572eb27b9d4b3131e6d8c3c92a13de8 (patch) | |
tree | 63081cff37d3ed3c304ac162faa4c41b23765911 /libs/gui/BitTube.cpp | |
parent | 5c8a608497f12ecea4d6e8f1f286baf57c161ea3 (diff) |
Disable EGL hibernation due to jank
Hibernating EGL takes a long time (>100 ms) and blocks all other
rendering. During window animations, the outgoing activity begins
hibernation before the animation stops, causing visible stutter.
Hibernation is still available by setting 'BOARD_ALLOW_EGL_HIBERNATION
:= true' in the devices BoardConfig.mk
Change-Id: Iab4e00723a1adcd97481e81b2efdc821b3e9712f
Diffstat (limited to 'libs/gui/BitTube.cpp')
0 files changed, 0 insertions, 0 deletions