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| author | 2021-09-13 18:40:17 -0700 | |
|---|---|---|
| committer | 2021-09-22 19:04:04 +0000 | |
| commit | fb06059fa68095ba9d5e251cffb98a3262fb9027 (patch) | |
| tree | 6a1fd441daa863aec9458f4493a19b192eeceeef /libs/gui/BLASTBufferQueue.cpp | |
| parent | c469011bcfc3a0c36000c791f96522a9b3b98705 (diff) | |
SurfaceFlinger: Implement drop input modes
ALL: If this mode is set on a layer, set the DROP_INPUT
feature flag on the layer and its children if it has a valid input
channel. This will ensure these layers will not be able to receive any
input.
OBSCURED: If this mode is set, set the DROP_INPUT
feature flag on the layer and its children if they have a valid input
channel and they are considered occluded. This can happen if the layer
has a alpha set by it's parent OR if its buffer has been cropped by its
parent. Otherwise, the input feature flag DROP_INPUT_IF_OBSCURED flag
will be set so inputflinger can decide to drop input based on
occlusion.
Test: atest libgui_test InputDispatcherDropInputFeatureTest
Bug: 197364677
Merged-In: Ibce11ee7df5b5c8c226ebfab29574a99cd656f6d
Change-Id: Ibce11ee7df5b5c8c226ebfab29574a99cd656f6d
Diffstat (limited to 'libs/gui/BLASTBufferQueue.cpp')
0 files changed, 0 insertions, 0 deletions