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| author | 2022-09-06 16:59:33 -0700 | |
|---|---|---|
| committer | 2022-09-07 00:02:43 +0000 | |
| commit | f115db8c252ba3e7ac257d9f7ba70e03abc058b2 (patch) | |
| tree | 2d3a41a2dfffc0653fbeac7dff50583d685b9bd2 /libs/gui/BLASTBufferQueue.cpp | |
| parent | b7c88afd7fe9c222ae3c6bbaeea236e4b538dc3c (diff) | |
SurfaceFlinger: Don't handle effects if a buffer is available
Currently we do not support drawing effects and buffers in the
same layer. Provide priority to drawing the buffer and then try
and handle both as a follow up.
Test: can add widgets to launcher
Test: go/wm-smoke
Bug: 245052266
Change-Id: I4399e954b6116fd8e5ee618c20fb3c604b657e04
Diffstat (limited to 'libs/gui/BLASTBufferQueue.cpp')
0 files changed, 0 insertions, 0 deletions