diff options
| author | 2023-02-06 21:48:32 +0000 | |
|---|---|---|
| committer | 2023-02-06 22:29:19 +0000 | |
| commit | e0237bbe066bb27eb88b4c5d6a5485cf9c2dd45d (patch) | |
| tree | 5ed87e281354c81a429061877f3f41b7bb11de96 /libs/gui/BLASTBufferQueue.cpp | |
| parent | b00dc402e264922632667e3656b5134a736e100a (diff) | |
Add thread safety check to libgui build
Fix places that had errors to ensure locks are correctly held in libgui
Test: Builds
Bug: 268091723
Change-Id: I8a94edeb649608ff66d25a482026a81074466305
Diffstat (limited to 'libs/gui/BLASTBufferQueue.cpp')
| -rw-r--r-- | libs/gui/BLASTBufferQueue.cpp | 58 |
1 files changed, 30 insertions, 28 deletions
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp index 60603ba50a..de64ea8476 100644 --- a/libs/gui/BLASTBufferQueue.cpp +++ b/libs/gui/BLASTBufferQueue.cpp @@ -35,6 +35,7 @@ #include <private/gui/ComposerService.h> #include <private/gui/ComposerServiceAIDL.h> +#include <android-base/thread_annotations.h> #include <chrono> using namespace std::chrono_literals; @@ -63,6 +64,10 @@ namespace android { ATRACE_FORMAT("%s - %s(f:%u,a:%u)" x, __FUNCTION__, mName.c_str(), mNumFrameAvailable, \ mNumAcquired, ##__VA_ARGS__) +#define UNIQUE_LOCK_WITH_ASSERTION(mutex) \ + std::unique_lock _lock{mutex}; \ + base::ScopedLockAssertion assumeLocked(mutex); + void BLASTBufferItemConsumer::onDisconnect() { Mutex::Autolock lock(mMutex); mPreviouslyConnected = mCurrentlyConnected; @@ -207,7 +212,7 @@ void BLASTBufferQueue::update(const sp<SurfaceControl>& surface, uint32_t width, int32_t format) { LOG_ALWAYS_FATAL_IF(surface == nullptr, "BLASTBufferQueue: mSurfaceControl must not be NULL"); - std::unique_lock _lock{mMutex}; + std::lock_guard _lock{mMutex}; if (mFormat != format) { mFormat = format; mBufferItemConsumer->setDefaultBufferFormat(convertBufferFormat(format)); @@ -277,7 +282,7 @@ void BLASTBufferQueue::transactionCommittedCallback(nsecs_t /*latchTime*/, const sp<Fence>& /*presentFence*/, const std::vector<SurfaceControlStats>& stats) { { - std::unique_lock _lock{mMutex}; + std::lock_guard _lock{mMutex}; BBQ_TRACE(); BQA_LOGV("transactionCommittedCallback"); if (!mSurfaceControlsWithPendingCallback.empty()) { @@ -325,7 +330,7 @@ static void transactionCallbackThunk(void* context, nsecs_t latchTime, void BLASTBufferQueue::transactionCallback(nsecs_t /*latchTime*/, const sp<Fence>& /*presentFence*/, const std::vector<SurfaceControlStats>& stats) { { - std::unique_lock _lock{mMutex}; + std::lock_guard _lock{mMutex}; BBQ_TRACE(); BQA_LOGV("transactionCallback"); @@ -406,9 +411,8 @@ void BLASTBufferQueue::flushShadowQueue() { void BLASTBufferQueue::releaseBufferCallback( const ReleaseCallbackId& id, const sp<Fence>& releaseFence, std::optional<uint32_t> currentMaxAcquiredBufferCount) { + std::lock_guard _lock{mMutex}; BBQ_TRACE(); - - std::unique_lock _lock{mMutex}; releaseBufferCallbackLocked(id, releaseFence, currentMaxAcquiredBufferCount, false /* fakeRelease */); } @@ -423,10 +427,8 @@ void BLASTBufferQueue::releaseBufferCallbackLocked( // to the buffer queue. This will prevent higher latency when we are running // on a lower refresh rate than the max supported. We only do that for EGL // clients as others don't care about latency - const bool isEGL = [&] { - const auto it = mSubmitted.find(id); - return it != mSubmitted.end() && it->second.mApi == NATIVE_WINDOW_API_EGL; - }(); + const auto it = mSubmitted.find(id); + const bool isEGL = it != mSubmitted.end() && it->second.mApi == NATIVE_WINDOW_API_EGL; if (currentMaxAcquiredBufferCount) { mCurrentMaxAcquiredBufferCount = *currentMaxAcquiredBufferCount; @@ -607,7 +609,7 @@ status_t BLASTBufferQueue::acquireNextBufferLocked( } { - std::unique_lock _lock{mTimestampMutex}; + std::lock_guard _lock{mTimestampMutex}; auto dequeueTime = mDequeueTimestamps.find(buffer->getId()); if (dequeueTime != mDequeueTimestamps.end()) { Parcel p; @@ -662,11 +664,11 @@ void BLASTBufferQueue::acquireAndReleaseBuffer() { void BLASTBufferQueue::onFrameAvailable(const BufferItem& item) { std::function<void(SurfaceComposerClient::Transaction*)> prevCallback = nullptr; SurfaceComposerClient::Transaction* prevTransaction = nullptr; - bool waitForTransactionCallback = !mSyncedFrameNumbers.empty(); { - std::unique_lock _lock{mMutex}; + UNIQUE_LOCK_WITH_ASSERTION(mMutex); BBQ_TRACE(); + bool waitForTransactionCallback = !mSyncedFrameNumbers.empty(); const bool syncTransactionSet = mTransactionReadyCallback != nullptr; BQA_LOGV("onFrameAvailable-start syncTransactionSet=%s", boolToString(syncTransactionSet)); @@ -745,25 +747,24 @@ void BLASTBufferQueue::onFrameReplaced(const BufferItem& item) { } void BLASTBufferQueue::onFrameDequeued(const uint64_t bufferId) { - std::unique_lock _lock{mTimestampMutex}; + std::lock_guard _lock{mTimestampMutex}; mDequeueTimestamps[bufferId] = systemTime(); }; void BLASTBufferQueue::onFrameCancelled(const uint64_t bufferId) { - std::unique_lock _lock{mTimestampMutex}; + std::lock_guard _lock{mTimestampMutex}; mDequeueTimestamps.erase(bufferId); }; void BLASTBufferQueue::syncNextTransaction( std::function<void(SurfaceComposerClient::Transaction*)> callback, bool acquireSingleBuffer) { - BBQ_TRACE(); - std::function<void(SurfaceComposerClient::Transaction*)> prevCallback = nullptr; SurfaceComposerClient::Transaction* prevTransaction = nullptr; { std::lock_guard _lock{mMutex}; + BBQ_TRACE(); // We're about to overwrite the previous call so we should invoke that callback // immediately. if (mTransactionReadyCallback) { @@ -829,8 +830,8 @@ bool BLASTBufferQueue::rejectBuffer(const BufferItem& item) { class BBQSurface : public Surface { private: std::mutex mMutex; - sp<BLASTBufferQueue> mBbq; - bool mDestroyed = false; + sp<BLASTBufferQueue> mBbq GUARDED_BY(mMutex); + bool mDestroyed GUARDED_BY(mMutex) = false; public: BBQSurface(const sp<IGraphicBufferProducer>& igbp, bool controlledByApp, @@ -851,7 +852,7 @@ public: status_t setFrameRate(float frameRate, int8_t compatibility, int8_t changeFrameRateStrategy) override { - std::unique_lock _lock{mMutex}; + std::lock_guard _lock{mMutex}; if (mDestroyed) { return DEAD_OBJECT; } @@ -864,7 +865,7 @@ public: status_t setFrameTimelineInfo(uint64_t frameNumber, const FrameTimelineInfo& frameTimelineInfo) override { - std::unique_lock _lock{mMutex}; + std::lock_guard _lock{mMutex}; if (mDestroyed) { return DEAD_OBJECT; } @@ -874,7 +875,7 @@ public: void destroy() override { Surface::destroy(); - std::unique_lock _lock{mMutex}; + std::lock_guard _lock{mMutex}; mDestroyed = true; mBbq = nullptr; } @@ -884,7 +885,7 @@ public: // no timing issues. status_t BLASTBufferQueue::setFrameRate(float frameRate, int8_t compatibility, bool shouldBeSeamless) { - std::unique_lock _lock{mMutex}; + std::lock_guard _lock{mMutex}; SurfaceComposerClient::Transaction t; return t.setFrameRate(mSurfaceControl, frameRate, compatibility, shouldBeSeamless).apply(); @@ -894,20 +895,20 @@ status_t BLASTBufferQueue::setFrameTimelineInfo(uint64_t frameNumber, const FrameTimelineInfo& frameTimelineInfo) { ATRACE_FORMAT("%s(%s) frameNumber: %" PRIu64 " vsyncId: %" PRId64, __func__, mName.c_str(), frameNumber, frameTimelineInfo.vsyncId); - std::unique_lock _lock{mMutex}; + std::lock_guard _lock{mMutex}; mPendingFrameTimelines.push({frameNumber, frameTimelineInfo}); return OK; } void BLASTBufferQueue::setSidebandStream(const sp<NativeHandle>& stream) { - std::unique_lock _lock{mMutex}; + std::lock_guard _lock{mMutex}; SurfaceComposerClient::Transaction t; t.setSidebandStream(mSurfaceControl, stream).apply(); } sp<Surface> BLASTBufferQueue::getSurface(bool includeSurfaceControlHandle) { - std::unique_lock _lock{mMutex}; + std::lock_guard _lock{mMutex}; sp<IBinder> scHandle = nullptr; if (includeSurfaceControlHandle && mSurfaceControl) { scHandle = mSurfaceControl->getHandle(); @@ -1098,6 +1099,7 @@ PixelFormat BLASTBufferQueue::convertBufferFormat(PixelFormat& format) { } uint32_t BLASTBufferQueue::getLastTransformHint() const { + std::lock_guard _lock{mMutex}; if (mSurfaceControl != nullptr) { return mSurfaceControl->getTransformHint(); } else { @@ -1106,18 +1108,18 @@ uint32_t BLASTBufferQueue::getLastTransformHint() const { } uint64_t BLASTBufferQueue::getLastAcquiredFrameNum() { - std::unique_lock _lock{mMutex}; + std::lock_guard _lock{mMutex}; return mLastAcquiredFrameNumber; } bool BLASTBufferQueue::isSameSurfaceControl(const sp<SurfaceControl>& surfaceControl) const { - std::unique_lock _lock{mMutex}; + std::lock_guard _lock{mMutex}; return SurfaceControl::isSameSurface(mSurfaceControl, surfaceControl); } void BLASTBufferQueue::setTransactionHangCallback( std::function<void(const std::string&)> callback) { - std::unique_lock _lock{mMutex}; + std::lock_guard _lock{mMutex}; mTransactionHangCallback = callback; } |