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author Jim Shargo <jshargo@google.com> 2024-07-27 02:49:39 +0000
committer Jim Shargo <jshargo@google.com> 2024-08-13 17:07:53 +0000
commitd30823a16ea4c210d96ac983d2a04bec74b2c35a (patch)
tree261fb6b1edc31343a491b6dd0315c70c2202b327 /libs/gui/BLASTBufferQueue.cpp
parent912ff82ead372fa36870a63585ce43a2624fed99 (diff)
libgui: ConsumerBase-based classes now create their own BufferQueues
Using ConsumerBase-based classes is now the recommended way to create BufferQueues. This also includes a few new methods that are used by downstream classes to avoid calling methods on raw IGBP/IGBCs. I decided to keep and deprecate the old ctors temporarily. Before I roll the flag out I'll remove them, but this way I can build the whole build with or without the flag. This is an important step for go/warren-buffers, because it consolidates usages of BufferQueues to supported APIs and reduces the libgui API surface that exposes IGBP/IGBC. BYPASS_IGBP_IGBC_API_REASON: this CL is part of the migration. Bug: 340933754 Flag: com.android.graphics.libgui.flags.wb_consumer_base_owns_bq Test: atest, presubmit, compiles Change-Id: I977165f3e50bc343df396a4c5ecc97fe31a67d5a
Diffstat (limited to 'libs/gui/BLASTBufferQueue.cpp')
-rw-r--r--libs/gui/BLASTBufferQueue.cpp16
1 files changed, 12 insertions, 4 deletions
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp
index 7f0e80e0f0..cda49850f2 100644
--- a/libs/gui/BLASTBufferQueue.cpp
+++ b/libs/gui/BLASTBufferQueue.cpp
@@ -20,6 +20,7 @@
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
//#define LOG_NDEBUG 0
+#include <com_android_graphics_libgui_flags.h>
#include <cutils/atomic.h>
#include <gui/BLASTBufferQueue.h>
#include <gui/BufferItemConsumer.h>
@@ -174,14 +175,21 @@ BLASTBufferQueue::BLASTBufferQueue(const std::string& name, bool updateDestinati
mSyncTransaction(nullptr),
mUpdateDestinationFrame(updateDestinationFrame) {
createBufferQueue(&mProducer, &mConsumer);
- // since the adapter is in the client process, set dequeue timeout
- // explicitly so that dequeueBuffer will block
- mProducer->setDequeueTimeout(std::numeric_limits<int64_t>::max());
-
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+ mBufferItemConsumer = new BLASTBufferItemConsumer(mProducer, mConsumer,
+ GraphicBuffer::USAGE_HW_COMPOSER |
+ GraphicBuffer::USAGE_HW_TEXTURE,
+ 1, false, this);
+#else
mBufferItemConsumer = new BLASTBufferItemConsumer(mConsumer,
GraphicBuffer::USAGE_HW_COMPOSER |
GraphicBuffer::USAGE_HW_TEXTURE,
1, false, this);
+#endif // COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(WB_CONSUMER_BASE_OWNS_BQ)
+ // since the adapter is in the client process, set dequeue timeout
+ // explicitly so that dequeueBuffer will block
+ mProducer->setDequeueTimeout(std::numeric_limits<int64_t>::max());
+
static std::atomic<uint32_t> nextId = 0;
mProducerId = nextId++;
mName = name + "#" + std::to_string(mProducerId);