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author Nader Jawad <njawad@google.com> 2021-05-10 13:24:46 -0700
committer Nader Jawad <njawad@google.com> 2021-05-10 14:13:44 -0700
commitc088bdcd5eff57f04d343fea3041f701b96ff2ff (patch)
treec7b0468729a5e45173e4de95c800ad243112cb42 /libs/gui/BLASTBufferQueue.cpp
parent63644d347d30ffd7dbe852997b953a9ae7ff19eb (diff)
Updated SkiaGLRenderEngine stretch logic
Removed explicit flag to disable stretching surfaceflinger layers with the stretch shader in favor of leveraging a adb setprop to determine the type of stretch to apply. Updated some variable names + types as response to earlier CL feedback Bug: 184297961 Test: manual Change-Id: I4f1d7a7b4a33095d920b3149eb474cbe07c87cb0
Diffstat (limited to 'libs/gui/BLASTBufferQueue.cpp')
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