diff options
| author | 2022-06-23 21:31:26 +0000 | |
|---|---|---|
| committer | 2022-06-23 21:31:26 +0000 | |
| commit | c027ac61763408e4104fd3fa59de5e39fd92d8cd (patch) | |
| tree | cd6242505ca8d265205111d647dc14a4ba4f615e /libs/gui/BLASTBufferQueue.cpp | |
| parent | 1695bf338779b37efb274bbde238b20926d123b3 (diff) | |
| parent | 23a7c8a1a53233cabc017ec3d97f768d3693fa71 (diff) | |
Merge "Account for release callbacks when determing if sync is finished" into tm-qpr-dev am: 4b383323f7 am: 23a7c8a1a5
Original change: https://googleplex-android-review.googlesource.com/c/platform/frameworks/native/+/18740006
Change-Id: I3f59ae397ae474db2b9a5b316c9e020bea6f50df
Signed-off-by: Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com>
Diffstat (limited to 'libs/gui/BLASTBufferQueue.cpp')
| -rw-r--r-- | libs/gui/BLASTBufferQueue.cpp | 42 |
1 files changed, 24 insertions, 18 deletions
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp index f34061492a..453bdae9cc 100644 --- a/libs/gui/BLASTBufferQueue.cpp +++ b/libs/gui/BLASTBufferQueue.cpp @@ -288,18 +288,17 @@ void BLASTBufferQueue::transactionCommittedCallback(nsecs_t /*latchTime*/, // We need to check if we were waiting for a transaction callback in order to // process any pending buffers and unblock. It's possible to get transaction - // callbacks for previous requests so we need to ensure the frame from this - // transaction callback matches the last acquired buffer. Since acquireNextBuffer - // will stop processing buffers when mWaitForTransactionCallback is set, we know - // that mLastAcquiredFrameNumber is the frame we're waiting on. - // We also want to check if mNextTransaction is null because it's possible another + // callbacks for previous requests so we need to ensure that there are no pending + // frame numbers that were in a sync. We remove the frame from mSyncedFrameNumbers + // set and then check if it's empty. If there are no more pending syncs, we can + // proceed with flushing the shadow queue. + // We also want to check if mSyncTransaction is null because it's possible another // sync request came in while waiting, but it hasn't started processing yet. In that // case, we don't actually want to flush the frames in between since they will get // processed and merged with the sync transaction and released earlier than if they // were sent to SF - if (mWaitForTransactionCallback && mSyncTransaction == nullptr && - currFrameNumber >= mLastAcquiredFrameNumber) { - mWaitForTransactionCallback = false; + mSyncedFrameNumbers.erase(currFrameNumber); + if (mSyncedFrameNumbers.empty() && mSyncTransaction == nullptr) { flushShadowQueue(); } } else { @@ -417,9 +416,11 @@ void BLASTBufferQueue::releaseBufferCallback( const auto releasedBuffer = mPendingRelease.front(); mPendingRelease.pop_front(); releaseBuffer(releasedBuffer.callbackId, releasedBuffer.releaseFence); - // Don't process the transactions here if mWaitForTransactionCallback is set. Instead, let - // onFrameAvailable handle processing them since it will merge with the syncTransaction. - if (!mWaitForTransactionCallback) { + // Don't process the transactions here if mSyncedFrameNumbers is not empty. That means + // are still transactions that have sync buffers in them that have not been applied or + // dropped. Instead, let onFrameAvailable handle processing them since it will merge with + // the syncTransaction. + if (mSyncedFrameNumbers.empty()) { acquireNextBufferLocked(std::nullopt); } } @@ -443,6 +444,9 @@ void BLASTBufferQueue::releaseBuffer(const ReleaseCallbackId& callbackId, BQA_LOGV("released %s", callbackId.to_string().c_str()); mBufferItemConsumer->releaseBuffer(it->second, releaseFence); mSubmitted.erase(it); + // Remove the frame number from mSyncedFrameNumbers since we can get a release callback + // without getting a transaction committed if the buffer was dropped. + mSyncedFrameNumbers.erase(callbackId.framenumber); } void BLASTBufferQueue::acquireNextBufferLocked( @@ -609,7 +613,7 @@ void BLASTBufferQueue::acquireAndReleaseBuffer() { } void BLASTBufferQueue::flushAndWaitForFreeBuffer(std::unique_lock<std::mutex>& lock) { - if (mWaitForTransactionCallback && mNumFrameAvailable > 0) { + if (!mSyncedFrameNumbers.empty() && mNumFrameAvailable > 0) { // We are waiting on a previous sync's transaction callback so allow another sync // transaction to proceed. // @@ -636,6 +640,8 @@ void BLASTBufferQueue::flushAndWaitForFreeBuffer(std::unique_lock<std::mutex>& l void BLASTBufferQueue::onFrameAvailable(const BufferItem& item) { std::function<void(SurfaceComposerClient::Transaction*)> prevCallback = nullptr; SurfaceComposerClient::Transaction* prevTransaction = nullptr; + bool waitForTransactionCallback = !mSyncedFrameNumbers.empty(); + { BBQ_TRACE(); std::unique_lock _lock{mMutex}; @@ -667,7 +673,7 @@ void BLASTBufferQueue::onFrameAvailable(const BufferItem& item) { // add to shadow queue mNumFrameAvailable++; - if (mWaitForTransactionCallback && mNumFrameAvailable >= 2) { + if (waitForTransactionCallback && mNumFrameAvailable >= 2) { acquireAndReleaseBuffer(); } ATRACE_INT(mQueuedBufferTrace.c_str(), @@ -684,14 +690,14 @@ void BLASTBufferQueue::onFrameAvailable(const BufferItem& item) { incStrong((void*)transactionCommittedCallbackThunk); mSyncTransaction->addTransactionCommittedCallback(transactionCommittedCallbackThunk, static_cast<void*>(this)); - mWaitForTransactionCallback = true; + mSyncedFrameNumbers.emplace(item.mFrameNumber); if (mAcquireSingleBuffer) { prevCallback = mTransactionReadyCallback; prevTransaction = mSyncTransaction; mTransactionReadyCallback = nullptr; mSyncTransaction = nullptr; } - } else if (!mWaitForTransactionCallback) { + } else if (!waitForTransactionCallback) { acquireNextBufferLocked(std::nullopt); } } @@ -1098,9 +1104,9 @@ void BLASTBufferQueue::abandon() { } // Clear sync states - if (mWaitForTransactionCallback) { - BQA_LOGD("mWaitForTransactionCallback cleared"); - mWaitForTransactionCallback = false; + if (!mSyncedFrameNumbers.empty()) { + BQA_LOGD("mSyncedFrameNumbers cleared"); + mSyncedFrameNumbers.clear(); } if (mSyncTransaction != nullptr) { |