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| author | 2021-05-04 14:31:37 -0400 | |
|---|---|---|
| committer | 2021-05-05 08:29:46 -0400 | |
| commit | b0e764c63803eba7dd6c9be440b2287883d5a17e (patch) | |
| tree | 46d8d2e4cc1151ad83a22a2b237feb7085f29d77 /libs/gui/BLASTBufferQueue.cpp | |
| parent | 8e8b3bf3ce440ca7f1873a9448dcba2a0ed5656b (diff) | |
Apply shadow to roundedRects in RenderEngine.
This CL results in more accurate shadows compared to previous
code, but still does not handle the situation where the shadow
layer has a parent with a round rect clip AND the intersection
of that clip with this layer does not result in a round rect.
Test: atest librenderengine_test
Bug: 186773838
Change-Id: I91dffd82bb4d5837cb20926ff0880dfc183e560c
Diffstat (limited to 'libs/gui/BLASTBufferQueue.cpp')
0 files changed, 0 insertions, 0 deletions