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author Derek Sollenberger <djsollen@google.com> 2021-05-04 14:31:37 -0400
committer Derek Sollenberger <djsollen@google.com> 2021-05-05 08:29:46 -0400
commitb0e764c63803eba7dd6c9be440b2287883d5a17e (patch)
tree46d8d2e4cc1151ad83a22a2b237feb7085f29d77 /libs/gui/BLASTBufferQueue.cpp
parent8e8b3bf3ce440ca7f1873a9448dcba2a0ed5656b (diff)
Apply shadow to roundedRects in RenderEngine.
This CL results in more accurate shadows compared to previous code, but still does not handle the situation where the shadow layer has a parent with a round rect clip AND the intersection of that clip with this layer does not result in a round rect. Test: atest librenderengine_test Bug: 186773838 Change-Id: I91dffd82bb4d5837cb20926ff0880dfc183e560c
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