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| author | 2021-08-04 13:04:37 -0700 | |
|---|---|---|
| committer | 2021-08-05 11:40:12 -0700 | |
| commit | a850c185ff4170bea77c5b4e4ed4fa871daada65 (patch) | |
| tree | e5c5e29f8901430e71340ec32f1781602d19f502 /libs/gui/BLASTBufferQueue.cpp | |
| parent | edec715c764be0e173056d9211fa079cdcb0cb98 (diff) | |
SF: fix frame rate for layer tree
With the current implementation we might mark layers as NoVote
incorrectly when a sibling has a frame rate.
Test: adb shell /data/nativetest64/libsurfaceflinger_unittest/libsurfaceflinger_unittest
Bug: 195205467
Change-Id: I62641f855a027e1192f9a85a4bc50692b1744764
Diffstat (limited to 'libs/gui/BLASTBufferQueue.cpp')
0 files changed, 0 insertions, 0 deletions