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| author | 2020-08-14 11:55:18 -0700 | |
|---|---|---|
| committer | 2020-10-13 16:54:34 +0000 | |
| commit | a7733136d6857a68ba7be39c46e087ed366d3d49 (patch) | |
| tree | c2bed144ebba6dcac207bb78ef84e3a67225ee54 /libs/gui/BLASTBufferQueue.cpp | |
| parent | 4aec9746deb5e6fece0c4416bcbe72244fb8294d (diff) | |
OpenGL: fix initializeAnglePlatform with built-in ANGLE driver
When ANGLE namespace doesn't exist and initializeAnglePlatform is
called, ANGLE driver is loaded as built-in gl driver in sphal namespace.
This change fixes the fallback path here.
Bug: 154237217
Test: atest CtsAngleIntegrationHostTestCases
Change-Id: I0e4ecf65fac0d91b5542d475439e1e6f9541b629
Merged-In: I0e4ecf65fac0d91b5542d475439e1e6f9541b629
Diffstat (limited to 'libs/gui/BLASTBufferQueue.cpp')
0 files changed, 0 insertions, 0 deletions