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author Vishnu Nair <vishnun@google.com> 2024-08-28 15:42:17 -0700
committer Vishnu Nair <vishnun@google.com> 2024-08-28 15:42:17 -0700
commita12c5c7fb8f09dc6cf61cd30c854025dbb679040 (patch)
tree3ba396424e0f1017823a9c25b353e33b766c90f9 /libs/gui/BLASTBufferQueue.cpp
parentd3dae29bbac2d6e63a6690d98c9b3569ecdbfa25 (diff)
Remove legacy layer hierarchy
Legacy layer objects are now all stored in the mLegacyLayer map. They are created on the binder thread and destroyed on the main thread. Cloned layers do not have a legacy layer. This change also keeps the create layer alive until main thread wakes up to make the lifetime a bit simpler to track. Flag: EXEMPT flag removal Bug: 330785038 Test: presubmit Change-Id: I4132e7a7c373c823ad914209955f7b0f55af008d
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