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| author | 2024-11-20 23:43:20 -0800 | |
|---|---|---|
| committer | 2024-11-22 13:59:24 -0800 | |
| commit | 999f99f49a0f9e5632f09b6f77c3f8f9c9ff2f85 (patch) | |
| tree | 46ab25e5754aafcb4e7ab520ae8128c6f364094c /libs/gui/BLASTBufferQueue.cpp | |
| parent | cdde6f555488b6a1e6d3bb2a782394dece4bfc03 (diff) | |
[Lut shader] Fix the issue if using HLG/PQ transfer function.
- the input shader for HLG and PQ is not normalized to [0, 1.0], we need
  to fix this so that luts values can be applied
Bug: 329472856
Test: android.view.surfacecontrol.cts.SurfaceControlTest
Flag: EXEMPT no flag needed
Change-Id: I7630f0b896bd4ff4c4c4585428269c2af3c1a457
Diffstat (limited to 'libs/gui/BLASTBufferQueue.cpp')
0 files changed, 0 insertions, 0 deletions