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| author | 2021-12-10 18:39:42 +0100 | |
|---|---|---|
| committer | 2021-12-31 10:26:15 +0100 | |
| commit | 90bc949048f2b91fa841cb8272381af8c301c055 (patch) | |
| tree | b9496359745524c364a0241ece3bdd2da9de6b2e /libs/gui/BLASTBufferQueue.cpp | |
| parent | f60ade6b4c52b1f41975ed9506df1dc0b28e8857 (diff) | |
Fix KeyCharacterMap overlays by reloading base overlay before applying another overlay.
Add all fields to parcel (mLoadFileName, mLayoutOverlayApplied, mKeysByScanCode, mKeysByUsageCode).
Add all fields to equality operator.
Add tests to libinput_tests.
Bug: 210090260
Test: Manually verified that layout changes correctly.
Test: atest libinput_tests
Change-Id: I1777b87e5c2ce8a0dbd42ad48748ea9e669c9139
Diffstat (limited to 'libs/gui/BLASTBufferQueue.cpp')
0 files changed, 0 insertions, 0 deletions