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author Adithya Srinivasan <adsrini@google.com> 2021-02-12 20:20:47 +0000
committer Adithya Srinivasan <adsrini@google.com> 2021-03-01 19:59:32 +0000
commit891004e14806961b2ad7c297af17ec49a961cb0f (patch)
tree43a38ec6f2006a1f1c23e9526cbc5a988c75e9a1 /libs/gui/BLASTBufferQueue.cpp
parent8f751f897e5054f5fcbe7c170df9755cb67e041d (diff)
Remove token invalid check for BufferSurfaceFrame
Since we already check for token invalid cases while attributing jank and tracing, we shouldn't perpetuate this to the creation of SurfaceFrames. Doing so can also result in a case where a buffer is changed but we don't attribute it to a SurfaceFrame. This change makes it so that the State's buffer and BufferSurfaceFrame are tied together and change together. Bug: 179940619 Test: libsurfaceflinger_unittest Change-Id: Id420e5924f162d703adc6831edebf4f100db12de
Diffstat (limited to 'libs/gui/BLASTBufferQueue.cpp')
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