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| author | 2021-03-09 00:38:00 +0000 | |
|---|---|---|
| committer | 2021-03-10 23:35:45 +0000 | |
| commit | 785adddcbbf459a2ee7351be11fc6fc453740e31 (patch) | |
| tree | da2e16912ac79a8c2d5b85c1a7590a574bde386e /libs/gui/BLASTBufferQueue.cpp | |
| parent | 7c4ac7a31d3dc4a0cfec9d2f893c56307ee95185 (diff) | |
Add isBuffer to SurfaceFrame
Add a boolean that tells if the SurfaceFrame is representing a buffer or
not. This makes it easy to debug lost/stuck frames in the pending
classification list. Also add a miniDump for SurfaceFrame to enable
debugging the lost frame.
Bug: 182214639
Test: Build and flash
Change-Id: I6ceef46887a021c2f36e76f37fab8368802465a4
Diffstat (limited to 'libs/gui/BLASTBufferQueue.cpp')
0 files changed, 0 insertions, 0 deletions