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author arthurhung <arthurhung@google.com> 2021-03-17 11:59:33 +0800
committer arthurhung <arthurhung@google.com> 2021-03-25 00:05:52 +0800
commit6d4bed94ceec266ecc470da8e886d12cae580e1b (patch)
tree405191ea7de841d3fef2445f023b797e1ccb651a /libs/gui/BLASTBufferQueue.cpp
parentac3aacf7ca34f2cea9e7d5a9befba67f063ebe22 (diff)
Move drag event to InputDispatcher (7/n)
This CL handle the special case while using a stylus device. During drag and drop and the primary button was down, we will check the button being lifted in the future, if that happens, we'll drop the item. This includes the behavior: -- Touch screen with stylus -> start drag drop with button pressed -> move and drag item -> drop item by releasing button. We could still drop item when receiving ACTION_UP. Bug: 19621008 Bug: 158242495 Test: atest inputflinger_tests Change-Id: Ia84f4fd85367f96272af3a19c3db50c4216de1b0
Diffstat (limited to 'libs/gui/BLASTBufferQueue.cpp')
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