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| author | 2023-10-27 21:34:46 -0700 | |
|---|---|---|
| committer | 2023-12-05 22:55:50 +0000 | |
| commit | 6b71b63775263a3f99d04fe22650a0a7e191c509 (patch) | |
| tree | b1b6e9d45b0d5f2ef53bc41f73f92c428ac69a13 /libs/gui/BLASTBufferQueue.cpp | |
| parent | d6a6f38c2449d059e9ba2f90668b95145f6237b8 (diff) | |
Do not drop stale events for gestures in progress
Before this CL, stale events would get dropped by the dispatcher and
cause inconsistent event streams to be sent further down the pipeline.
This would cause a crash.
In this CL, we prevent dropping stale events when the gesture is
currently in progress. This ensures that only events that start a new
gesture could be dropped due to being stale.
Test: TEST=inputflinger_tests; m $TEST && $ANDROID_HOST_OUT/nativetest64/$TEST/$TEST
Bug: 308153460
Change-Id: I8348dc9e175214dab3f68f33ad52a117637c2f9a
Diffstat (limited to 'libs/gui/BLASTBufferQueue.cpp')
0 files changed, 0 insertions, 0 deletions