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author Siarhei Vishniakou <svv@google.com> 2023-08-24 08:34:18 -0700
committer Siarhei Vishniakou <svv@google.com> 2023-08-25 09:51:03 -0700
commit691126585a46b57044a72483c54e7bff291c6427 (patch)
treefa9e1f61ea9af00b42e90cc5b86643c75f7b3df9 /libs/gui/BLASTBufferQueue.cpp
parente3ce41253e99fa4eb5a42d6f941a8653b0aed6be (diff)
Don't log when there are no more messages
Throughout input code, we check for presence of messages by looking at the return code of various read functions. These are usually infinite reads that get terminated when EWOULDBLOCK is received. This is guaranteed to be hit every time (otherwise, we would get an infinite loop). So in this CL, we remove the misleading log about EWOULDBLOCK, which looks like this: InputTransport: channel '...WindowInputTests$TestActivity (server)' publisher ~ receiveConsumerResponse: finished: seq=2966, handled=false InputTransport: channel '...WindowInputTests$TestActivity (server)' publisher ~ receiveConsumerResponse: Unknown error -11 Bug: 282957027 Test: logcatcolor | grep -i input Change-Id: Ie83fc1c9b69c02d8c48ebebaf4e57e0f76c9a3d9
Diffstat (limited to 'libs/gui/BLASTBufferQueue.cpp')
0 files changed, 0 insertions, 0 deletions