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| author | 2023-09-15 01:27:49 +0000 | |
|---|---|---|
| committer | 2023-09-15 01:32:22 +0000 | |
| commit | 5e488f883a1a190f8807e27f90b6837422a829db (patch) | |
| tree | 88810f5d3c8da40ffbebd0db18788b4e4e6d763d /libs/gui/BLASTBufferQueue.cpp | |
| parent | 95350b26a61ad56966f179ffb4c4eda374435bfa (diff) | |
Assign renderintent when making SDR screenshots.
This is a no-op since we only use it for HDR tonemapping but it makes
this code clearer.
Bug: 293560925
Bug: 298219334
Test: builds, boots
Test: HDR video playback and screen rotation
Change-Id: I9ba024d8d138d4c21178c98a961332073b98fc50
Diffstat (limited to 'libs/gui/BLASTBufferQueue.cpp')
0 files changed, 0 insertions, 0 deletions