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author Leon Scroggins III <scroggo@google.com> 2021-12-22 10:05:06 -0500
committer Leon Scroggins III <scroggo@google.com> 2021-12-22 10:13:49 -0500
commit48b5f3cbeae031324406ccbcb037651c66611adb (patch)
treeed6d94f3b1e646683c81437a62ad909d68cee22b /libs/gui/BLASTBufferQueue.cpp
parentf2869ebfae17122927ad1c4895796efd48879c71 (diff)
REThreaded: convert gen- and delete-Textures to no-ops
Bug: 199501005 Test: make Test: perfetto trace These functions are not implemented by SkiaGLRenderEngine, so blocking on them does not serve any purpose. Skip them unless we're running the THREADED (implicitly GLES) version. In a local perfetto trace, this reduces the time for these methods from around 100 microseconds to around 1 microsecond. Change-Id: I86945d5a1e565db423c181bc828c3f168301784b
Diffstat (limited to 'libs/gui/BLASTBufferQueue.cpp')
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