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| author | 2021-12-22 10:05:06 -0500 | |
|---|---|---|
| committer | 2021-12-22 10:13:49 -0500 | |
| commit | 48b5f3cbeae031324406ccbcb037651c66611adb (patch) | |
| tree | ed6d94f3b1e646683c81437a62ad909d68cee22b /libs/gui/BLASTBufferQueue.cpp | |
| parent | f2869ebfae17122927ad1c4895796efd48879c71 (diff) | |
REThreaded: convert gen- and delete-Textures to no-ops
Bug: 199501005
Test: make
Test: perfetto trace
These functions are not implemented by SkiaGLRenderEngine, so blocking
on them does not serve any purpose. Skip them unless we're running the
THREADED (implicitly GLES) version.
In a local perfetto trace, this reduces the time for these methods from
around 100 microseconds to around 1 microsecond.
Change-Id: I86945d5a1e565db423c181bc828c3f168301784b
Diffstat (limited to 'libs/gui/BLASTBufferQueue.cpp')
0 files changed, 0 insertions, 0 deletions