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author Ady Abraham <adyabr@google.com> 2023-07-20 10:33:06 -0700
committer Ady Abraham <adyabr@google.com> 2023-07-20 10:40:06 -0700
commit41bf7c63078d8fce42ff2484359e859c89b56d6d (patch)
tree8052be429014a655f66a3b20c9bee42afc5a23ac /libs/gui/BLASTBufferQueue.cpp
parent33a386bac9b1b00bb56ed2b156c917af5064ed14 (diff)
SF: fix a bug when render frame rate range is lower then supported
Ideally DisplayManager should know what is the min supported frame rate that SF allows, and send the policy accordingly. This is a more elaborate fix that will be coming as part of b/292105422. For now we fix it in SF by just ignoring the render frame rate when we can't find any frame rate that is allowed by the policy. Bug: 292047939 Bug: 291172084 Test: atest android.graphics.cts.FrameRateOverrideTest Change-Id: Id053a07eec2525ecbe1156ad46f649956a06a03b
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