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author Siarhei Vishniakou <svv@google.com> 2024-07-01 16:38:17 -0700
committer Siarhei Vishniakou <svv@google.com> 2024-07-06 20:38:21 +0000
commit4125ea4e8677dbc13e8adbbbba742cc3fbed54a6 (patch)
treeafb9be3aa338cca7509b88b0334994fdba9ef0b3 /libs/gui/BLASTBufferQueue.cpp
parent7e24bed9892ec977d4808b7736ea99b65bf418c7 (diff)
Remove some logging information from InputDispatcher
Currently, we are often printing information like "edgeFlags" and "xPrecision"/"yPrecision". Over the years, I've never found that information useful, and it clutters the logs. Separately, we are labeling input channels like "(server) and "(client)", which is also never useful. After the input channels were refactored several years ago, it's pretty hard to mix those up: dispatcher always has a unique_ptr of the InputChannel, so there's little risk of it leaking elsewhere. In this CL, those pieces of logs are removed to make it easier to read the various dumps and logs. Bug: 347700797 Flag: EXEMPT refactor Test: TEST=inputflinger_tests; m $TEST && $ANDROID_HOST_OUT/nativetest64/$TEST/$TEST --gtest_break_on_failure --gtest_filter="*SpyThatPreventsSplittingWithApplication*" Change-Id: I7414a6c35a7a1bc1c779d51cd7243b30356f803e
Diffstat (limited to 'libs/gui/BLASTBufferQueue.cpp')
0 files changed, 0 insertions, 0 deletions