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author Huihong Luo <huisinro@google.com> 2020-12-07 17:05:41 -0800
committer Huihong Luo <huisinro@google.com> 2020-12-08 12:46:19 -0800
commit3a3cf3c5419682d09473d1676fcb0599d940f3ad (patch)
treeec1a76be762ffabec94a08d766c6af2f9c4c9e1e /libs/gui/BLASTBufferQueue.cpp
parent1ed501fb9839f26ad8f6b9732e357b54dd4f0b22 (diff)
Implement a new way of transforming source buffers
The code is similar to LayerDrawable::DrawLayer method (frameworks/base/libs/hwui/pipeline/skia/LayerDrawable.cpp), this new implementation solves skia rendering issues from camera app, recent apps, and chrome video layer, etc. There are still small defects that another CL is needed, tracked by this new bug: b/175141036. Bug: 172422614 Bug: 172579023 Test: adb root; adb shell setprop debug.renderengine.backend skiagl; adb shell stop; adb shell start; adb shell service call SurfaceFlinger 1008 i32 1 then open camera app, or drag in recent apps Change-Id: Ia696add519f6541d21ab7fb81d882daa51353847
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