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author chaviw <chaviw@google.com> 2019-11-06 13:15:09 -0800
committer chaviw <chaviw@google.com> 2019-11-06 13:15:09 -0800
commit301b1d84f2d51febc71a367dd143327d77112cbd (patch)
tree2fe95b792ad5b5e7db1759f7b1544e92f2332137 /libs/gui/BLASTBufferQueue.cpp
parent0be01b4efc148049015e3df39bee7f1ec6f20ba6 (diff)
Use correct state when calling getZ
When calling traverseInZOrder, there's a call to getZ. Currently the code uses the drawingState but that's incorrect since sometimes we traverse the currentState. Changed the getZ function so it uses the correct state. Bug: 143200062 Test: Builds and runs Change-Id: Ifcd9bafbf0906b4f6f8f68f7d20d1a1025cef449
Diffstat (limited to 'libs/gui/BLASTBufferQueue.cpp')
0 files changed, 0 insertions, 0 deletions