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| author | 2019-11-06 13:15:09 -0800 | |
|---|---|---|
| committer | 2019-11-06 13:15:09 -0800 | |
| commit | 301b1d84f2d51febc71a367dd143327d77112cbd (patch) | |
| tree | 2fe95b792ad5b5e7db1759f7b1544e92f2332137 /libs/gui/BLASTBufferQueue.cpp | |
| parent | 0be01b4efc148049015e3df39bee7f1ec6f20ba6 (diff) | |
Use correct state when calling getZ
When calling traverseInZOrder, there's a call to getZ. Currently
the code uses the drawingState but that's incorrect since sometimes we
traverse the currentState. Changed the getZ function so it uses the
correct state.
Bug: 143200062
Test: Builds and runs
Change-Id: Ifcd9bafbf0906b4f6f8f68f7d20d1a1025cef449
Diffstat (limited to 'libs/gui/BLASTBufferQueue.cpp')
0 files changed, 0 insertions, 0 deletions