diff options
| author | 2020-10-16 23:03:51 +0000 | |
|---|---|---|
| committer | 2020-10-16 23:03:51 +0000 | |
| commit | 2dd1a2d01c7c2069db16e7a95fd83f02b0069c4b (patch) | |
| tree | 9954c7f3cffbfc2f37865e8b10505986cf628b5e /libs/gui/BLASTBufferQueue.cpp | |
| parent | 5b508ccf3489cd27799deca9975bb8eba1fde59d (diff) | |
| parent | bf25577c69c51ad2d1fc54532bb54510da5ddc7c (diff) | |
Merge changes from topic "flushshadowqueue"
* changes:
BlastBufferQueue: Fix wait in onFrameAvailable
BlastBufferQueue: Add a function to flush the shadow queue
Diffstat (limited to 'libs/gui/BLASTBufferQueue.cpp')
| -rw-r--r-- | libs/gui/BLASTBufferQueue.cpp | 31 |
1 files changed, 21 insertions, 10 deletions
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp index 87f797200c..0b942199c3 100644 --- a/libs/gui/BLASTBufferQueue.cpp +++ b/libs/gui/BLASTBufferQueue.cpp @@ -213,12 +213,9 @@ void BLASTBufferQueue::processNextBufferLocked(bool useNextTransaction) { ATRACE_CALL(); BQA_LOGV("processNextBufferLocked useNextTransaction=%s", toString(useNextTransaction)); - // Wait to acquire a buffer if there are no frames available or we have acquired the maximum + // Wait to acquire a buffer if there are no frames available or we have acquired the max // number of buffers. - // As a special case, we wait for the first callback before acquiring the second buffer so we - // can ensure the first buffer is presented if multiple buffers are queued in succession. - if (mNumFrameAvailable == 0 || mNumAcquired == MAX_ACQUIRED_BUFFERS + 1 || - (!mInitialCallbackReceived && mNumAcquired == 1)) { + if (mNumFrameAvailable == 0 || maxBuffersAcquired()) { BQA_LOGV("processNextBufferLocked waiting for frame available or callback"); return; } @@ -241,6 +238,7 @@ void BLASTBufferQueue::processNextBufferLocked(bool useNextTransaction) { status_t status = mBufferItemConsumer->acquireBuffer(&bufferItem, -1, false); if (status != OK) { + BQA_LOGE("Failed to acquire a buffer, err=%s", statusToString(status).c_str()); return; } auto buffer = bufferItem.mGraphicBuffer; @@ -248,14 +246,15 @@ void BLASTBufferQueue::processNextBufferLocked(bool useNextTransaction) { if (buffer == nullptr) { mBufferItemConsumer->releaseBuffer(bufferItem, Fence::NO_FENCE); + BQA_LOGE("Buffer was empty"); return; } if (rejectBuffer(bufferItem)) { BQA_LOGE("rejecting buffer:configured size=%dx%d, buffer{size=%dx%d transform=%d}", mWidth, mHeight, buffer->getWidth(), buffer->getHeight(), bufferItem.mTransform); - mBufferItemConsumer->releaseBuffer(bufferItem, Fence::NO_FENCE); - return; + // TODO(b/168917217) temporarily don't reject buffers until we can synchronize buffer size + // changes from ViewRootImpl. } mNumAcquired++; @@ -307,13 +306,16 @@ void BLASTBufferQueue::onFrameAvailable(const BufferItem& /*item*/) { std::unique_lock _lock{mMutex}; const bool nextTransactionSet = mNextTransaction != nullptr; - BQA_LOGV("onFrameAvailable nextTransactionSet=%s", toString(nextTransactionSet)); + BQA_LOGV("onFrameAvailable nextTransactionSet=%s mFlushShadowQueue=%s", + toString(nextTransactionSet), toString(mFlushShadowQueue)); - if (nextTransactionSet) { - while (mNumFrameAvailable > 0 || mNumAcquired == MAX_ACQUIRED_BUFFERS + 1) { + if (nextTransactionSet || mFlushShadowQueue) { + while (mNumFrameAvailable > 0 || maxBuffersAcquired()) { + BQA_LOGV("waiting in onFrameAvailable..."); mCallbackCV.wait(_lock); } } + mFlushShadowQueue = false; // add to shadow queue mNumFrameAvailable++; processNextBufferLocked(true); @@ -341,4 +343,13 @@ bool BLASTBufferQueue::rejectBuffer(const BufferItem& item) const { // reject buffers if the buffer size doesn't match. return bufWidth != mWidth || bufHeight != mHeight; } + +// Check if we have acquired the maximum number of buffers. +// As a special case, we wait for the first callback before acquiring the second buffer so we +// can ensure the first buffer is presented if multiple buffers are queued in succession. +bool BLASTBufferQueue::maxBuffersAcquired() const { + return mNumAcquired == MAX_ACQUIRED_BUFFERS + 1 || + (!mInitialCallbackReceived && mNumAcquired == 1); +} + } // namespace android |