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author Xin Li <delphij@google.com> 2024-01-29 12:47:18 -0800
committer Xin Li <delphij@google.com> 2024-01-29 12:47:18 -0800
commit2d701e14093b2e699d7dca00db3d7d66d0c96e29 (patch)
treec1b5916d12ac356ec1732e50293b335475ea83d0 /libs/gui/BLASTBufferQueue.cpp
parentc6e22d8533cee1d044b88f2eb4a94a8b6c041761 (diff)
parentb507b71cc52f9203657f221808eef04d58dd6398 (diff)
Merge Android 24Q1 Release (ab/11220357)
Bug: 319669529 Merged-In: I264e728c49f0500f2f868c3a25b0910d0d527340 Change-Id: I0de5ae0000a29e4b9735e6c4f381f680eb0723cd
Diffstat (limited to 'libs/gui/BLASTBufferQueue.cpp')
-rw-r--r--libs/gui/BLASTBufferQueue.cpp41
1 files changed, 34 insertions, 7 deletions
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp
index 207fa4fd31..f317a2eea0 100644
--- a/libs/gui/BLASTBufferQueue.cpp
+++ b/libs/gui/BLASTBufferQueue.cpp
@@ -26,6 +26,8 @@
#include <gui/BufferQueueConsumer.h>
#include <gui/BufferQueueCore.h>
#include <gui/BufferQueueProducer.h>
+
+#include <gui/FrameRateUtils.h>
#include <gui/GLConsumer.h>
#include <gui/IProducerListener.h>
#include <gui/Surface.h>
@@ -39,6 +41,9 @@
#include <android-base/thread_annotations.h>
#include <chrono>
+#include <com_android_graphics_libgui_flags.h>
+
+using namespace com::android::graphics::libgui;
using namespace std::chrono_literals;
namespace {
@@ -99,12 +104,11 @@ void BLASTBufferItemConsumer::addAndGetFrameTimestamps(const NewFrameEventsEntry
}
}
-void BLASTBufferItemConsumer::updateFrameTimestamps(uint64_t frameNumber, nsecs_t refreshStartTime,
- const sp<Fence>& glDoneFence,
- const sp<Fence>& presentFence,
- const sp<Fence>& prevReleaseFence,
- CompositorTiming compositorTiming,
- nsecs_t latchTime, nsecs_t dequeueReadyTime) {
+void BLASTBufferItemConsumer::updateFrameTimestamps(
+ uint64_t frameNumber, uint64_t previousFrameNumber, nsecs_t refreshStartTime,
+ const sp<Fence>& glDoneFence, const sp<Fence>& presentFence,
+ const sp<Fence>& prevReleaseFence, CompositorTiming compositorTiming, nsecs_t latchTime,
+ nsecs_t dequeueReadyTime) {
Mutex::Autolock lock(mMutex);
// if the producer is not connected, don't bother updating,
@@ -115,7 +119,15 @@ void BLASTBufferItemConsumer::updateFrameTimestamps(uint64_t frameNumber, nsecs_
std::shared_ptr<FenceTime> releaseFenceTime = std::make_shared<FenceTime>(prevReleaseFence);
mFrameEventHistory.addLatch(frameNumber, latchTime);
- mFrameEventHistory.addRelease(frameNumber, dequeueReadyTime, std::move(releaseFenceTime));
+ if (flags::frametimestamps_previousrelease()) {
+ if (previousFrameNumber > 0) {
+ mFrameEventHistory.addRelease(previousFrameNumber, dequeueReadyTime,
+ std::move(releaseFenceTime));
+ }
+ } else {
+ mFrameEventHistory.addRelease(frameNumber, dequeueReadyTime, std::move(releaseFenceTime));
+ }
+
mFrameEventHistory.addPreComposition(frameNumber, refreshStartTime);
mFrameEventHistory.addPostComposition(frameNumber, glDoneFenceTime, presentFenceTime,
compositorTiming);
@@ -139,6 +151,16 @@ void BLASTBufferItemConsumer::onSidebandStreamChanged() {
}
}
+#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(BQ_SETFRAMERATE)
+void BLASTBufferItemConsumer::onSetFrameRate(float frameRate, int8_t compatibility,
+ int8_t changeFrameRateStrategy) {
+ sp<BLASTBufferQueue> bbq = mBLASTBufferQueue.promote();
+ if (bbq != nullptr) {
+ bbq->setFrameRate(frameRate, compatibility, changeFrameRateStrategy);
+ }
+}
+#endif
+
void BLASTBufferItemConsumer::resizeFrameEventHistory(size_t newSize) {
Mutex::Autolock lock(mMutex);
mFrameEventHistory.resize(newSize);
@@ -351,6 +373,7 @@ void BLASTBufferQueue::transactionCallback(nsecs_t /*latchTime*/, const sp<Fence
if (stat.latchTime > 0) {
mBufferItemConsumer
->updateFrameTimestamps(stat.frameEventStats.frameNumber,
+ stat.frameEventStats.previousFrameNumber,
stat.frameEventStats.refreshStartTime,
stat.frameEventStats.gpuCompositionDoneFence,
stat.presentFence, stat.previousReleaseFence,
@@ -890,6 +913,10 @@ public:
status_t setFrameRate(float frameRate, int8_t compatibility,
int8_t changeFrameRateStrategy) override {
+ if (flags::bq_setframerate()) {
+ return Surface::setFrameRate(frameRate, compatibility, changeFrameRateStrategy);
+ }
+
std::lock_guard _lock{mMutex};
if (mDestroyed) {
return DEAD_OBJECT;