diff options
author | 2024-01-29 12:47:18 -0800 | |
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committer | 2024-01-29 12:47:18 -0800 | |
commit | 2d701e14093b2e699d7dca00db3d7d66d0c96e29 (patch) | |
tree | c1b5916d12ac356ec1732e50293b335475ea83d0 /libs/gui/BLASTBufferQueue.cpp | |
parent | c6e22d8533cee1d044b88f2eb4a94a8b6c041761 (diff) | |
parent | b507b71cc52f9203657f221808eef04d58dd6398 (diff) |
Merge Android 24Q1 Release (ab/11220357)
Bug: 319669529
Merged-In: I264e728c49f0500f2f868c3a25b0910d0d527340
Change-Id: I0de5ae0000a29e4b9735e6c4f381f680eb0723cd
Diffstat (limited to 'libs/gui/BLASTBufferQueue.cpp')
-rw-r--r-- | libs/gui/BLASTBufferQueue.cpp | 41 |
1 files changed, 34 insertions, 7 deletions
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp index 207fa4fd31..f317a2eea0 100644 --- a/libs/gui/BLASTBufferQueue.cpp +++ b/libs/gui/BLASTBufferQueue.cpp @@ -26,6 +26,8 @@ #include <gui/BufferQueueConsumer.h> #include <gui/BufferQueueCore.h> #include <gui/BufferQueueProducer.h> + +#include <gui/FrameRateUtils.h> #include <gui/GLConsumer.h> #include <gui/IProducerListener.h> #include <gui/Surface.h> @@ -39,6 +41,9 @@ #include <android-base/thread_annotations.h> #include <chrono> +#include <com_android_graphics_libgui_flags.h> + +using namespace com::android::graphics::libgui; using namespace std::chrono_literals; namespace { @@ -99,12 +104,11 @@ void BLASTBufferItemConsumer::addAndGetFrameTimestamps(const NewFrameEventsEntry } } -void BLASTBufferItemConsumer::updateFrameTimestamps(uint64_t frameNumber, nsecs_t refreshStartTime, - const sp<Fence>& glDoneFence, - const sp<Fence>& presentFence, - const sp<Fence>& prevReleaseFence, - CompositorTiming compositorTiming, - nsecs_t latchTime, nsecs_t dequeueReadyTime) { +void BLASTBufferItemConsumer::updateFrameTimestamps( + uint64_t frameNumber, uint64_t previousFrameNumber, nsecs_t refreshStartTime, + const sp<Fence>& glDoneFence, const sp<Fence>& presentFence, + const sp<Fence>& prevReleaseFence, CompositorTiming compositorTiming, nsecs_t latchTime, + nsecs_t dequeueReadyTime) { Mutex::Autolock lock(mMutex); // if the producer is not connected, don't bother updating, @@ -115,7 +119,15 @@ void BLASTBufferItemConsumer::updateFrameTimestamps(uint64_t frameNumber, nsecs_ std::shared_ptr<FenceTime> releaseFenceTime = std::make_shared<FenceTime>(prevReleaseFence); mFrameEventHistory.addLatch(frameNumber, latchTime); - mFrameEventHistory.addRelease(frameNumber, dequeueReadyTime, std::move(releaseFenceTime)); + if (flags::frametimestamps_previousrelease()) { + if (previousFrameNumber > 0) { + mFrameEventHistory.addRelease(previousFrameNumber, dequeueReadyTime, + std::move(releaseFenceTime)); + } + } else { + mFrameEventHistory.addRelease(frameNumber, dequeueReadyTime, std::move(releaseFenceTime)); + } + mFrameEventHistory.addPreComposition(frameNumber, refreshStartTime); mFrameEventHistory.addPostComposition(frameNumber, glDoneFenceTime, presentFenceTime, compositorTiming); @@ -139,6 +151,16 @@ void BLASTBufferItemConsumer::onSidebandStreamChanged() { } } +#if COM_ANDROID_GRAPHICS_LIBGUI_FLAGS(BQ_SETFRAMERATE) +void BLASTBufferItemConsumer::onSetFrameRate(float frameRate, int8_t compatibility, + int8_t changeFrameRateStrategy) { + sp<BLASTBufferQueue> bbq = mBLASTBufferQueue.promote(); + if (bbq != nullptr) { + bbq->setFrameRate(frameRate, compatibility, changeFrameRateStrategy); + } +} +#endif + void BLASTBufferItemConsumer::resizeFrameEventHistory(size_t newSize) { Mutex::Autolock lock(mMutex); mFrameEventHistory.resize(newSize); @@ -351,6 +373,7 @@ void BLASTBufferQueue::transactionCallback(nsecs_t /*latchTime*/, const sp<Fence if (stat.latchTime > 0) { mBufferItemConsumer ->updateFrameTimestamps(stat.frameEventStats.frameNumber, + stat.frameEventStats.previousFrameNumber, stat.frameEventStats.refreshStartTime, stat.frameEventStats.gpuCompositionDoneFence, stat.presentFence, stat.previousReleaseFence, @@ -890,6 +913,10 @@ public: status_t setFrameRate(float frameRate, int8_t compatibility, int8_t changeFrameRateStrategy) override { + if (flags::bq_setframerate()) { + return Surface::setFrameRate(frameRate, compatibility, changeFrameRateStrategy); + } + std::lock_guard _lock{mMutex}; if (mDestroyed) { return DEAD_OBJECT; |