diff options
author | 2023-10-17 19:51:39 +0000 | |
---|---|---|
committer | 2023-11-15 17:26:19 +0000 | |
commit | 21d94322a3bec4b8f16010b91eb1da564c345da7 (patch) | |
tree | 625742e64597343f190533807412dba2fbdeaed9 /libs/gui/BLASTBufferQueue.cpp | |
parent | ecbfa07774714ed49884f8424e5d9a92826a8f9c (diff) |
Assign previous release fence to previous frame ID
...as otherwise the release timestamps for EGL/Vk timing apis are
shifted by one frame.
Bug: 295456126
Bug: 301055892
Bug: 303385401
Bug: 310927247
Test: Log and inspect timestamps
Change-Id: If1d8a525053591f15b95aeec8dc0bad8a13e6833
Diffstat (limited to 'libs/gui/BLASTBufferQueue.cpp')
-rw-r--r-- | libs/gui/BLASTBufferQueue.cpp | 24 |
1 files changed, 17 insertions, 7 deletions
diff --git a/libs/gui/BLASTBufferQueue.cpp b/libs/gui/BLASTBufferQueue.cpp index 8d0331ebb5..f317a2eea0 100644 --- a/libs/gui/BLASTBufferQueue.cpp +++ b/libs/gui/BLASTBufferQueue.cpp @@ -41,6 +41,8 @@ #include <android-base/thread_annotations.h> #include <chrono> +#include <com_android_graphics_libgui_flags.h> + using namespace com::android::graphics::libgui; using namespace std::chrono_literals; @@ -102,12 +104,11 @@ void BLASTBufferItemConsumer::addAndGetFrameTimestamps(const NewFrameEventsEntry } } -void BLASTBufferItemConsumer::updateFrameTimestamps(uint64_t frameNumber, nsecs_t refreshStartTime, - const sp<Fence>& glDoneFence, - const sp<Fence>& presentFence, - const sp<Fence>& prevReleaseFence, - CompositorTiming compositorTiming, - nsecs_t latchTime, nsecs_t dequeueReadyTime) { +void BLASTBufferItemConsumer::updateFrameTimestamps( + uint64_t frameNumber, uint64_t previousFrameNumber, nsecs_t refreshStartTime, + const sp<Fence>& glDoneFence, const sp<Fence>& presentFence, + const sp<Fence>& prevReleaseFence, CompositorTiming compositorTiming, nsecs_t latchTime, + nsecs_t dequeueReadyTime) { Mutex::Autolock lock(mMutex); // if the producer is not connected, don't bother updating, @@ -118,7 +119,15 @@ void BLASTBufferItemConsumer::updateFrameTimestamps(uint64_t frameNumber, nsecs_ std::shared_ptr<FenceTime> releaseFenceTime = std::make_shared<FenceTime>(prevReleaseFence); mFrameEventHistory.addLatch(frameNumber, latchTime); - mFrameEventHistory.addRelease(frameNumber, dequeueReadyTime, std::move(releaseFenceTime)); + if (flags::frametimestamps_previousrelease()) { + if (previousFrameNumber > 0) { + mFrameEventHistory.addRelease(previousFrameNumber, dequeueReadyTime, + std::move(releaseFenceTime)); + } + } else { + mFrameEventHistory.addRelease(frameNumber, dequeueReadyTime, std::move(releaseFenceTime)); + } + mFrameEventHistory.addPreComposition(frameNumber, refreshStartTime); mFrameEventHistory.addPostComposition(frameNumber, glDoneFenceTime, presentFenceTime, compositorTiming); @@ -364,6 +373,7 @@ void BLASTBufferQueue::transactionCallback(nsecs_t /*latchTime*/, const sp<Fence if (stat.latchTime > 0) { mBufferItemConsumer ->updateFrameTimestamps(stat.frameEventStats.frameNumber, + stat.frameEventStats.previousFrameNumber, stat.frameEventStats.refreshStartTime, stat.frameEventStats.gpuCompositionDoneFence, stat.presentFence, stat.previousReleaseFence, |