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author Melody Hsu <melodymhsu@google.com> 2024-11-07 00:05:03 +0000
committer Melody Hsu <melodymhsu@google.com> 2024-12-09 18:04:46 +0000
commit1e431a4bbe407c86120420fc54321aa038c23504 (patch)
tree973e9cdf6206c4e3430446dd9984f6e0d09e5334 /libs/gui/BLASTBufferQueue.cpp
parentcb47c6c92cdcdc140400b9de1c946d628960a267 (diff)
Reject duplicate layer stacks in SF
Different displays could try to assign the same layer stack ID, causing potential race conditions when releasing fences. Fixes: b/370358572 Test: atest SurfaceFlinger_test, atest MultiDisplayTest Flag: com.android.graphics.surfaceflinger.flags.reject_dupe_layerstacks Change-Id: I2e59daa184d888a1804d8250ba6ce5037542a7d1
Diffstat (limited to 'libs/gui/BLASTBufferQueue.cpp')
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