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| author | 2021-10-19 16:00:03 -0700 | |
|---|---|---|
| committer | 2021-11-08 04:44:40 -0800 | |
| commit | 1728b21151df967bfe1cd7178996960ae9456236 (patch) | |
| tree | 252c464b18dac30338e1728d1606be464464cf50 /libs/gui/BLASTBufferQueue.cpp | |
| parent | 8b89c2f2e6576c29fcef8b207a1dbb0a7d9d8362 (diff) | |
TouchInputMapper: Remove the concept of "surface"
Prior to switching the input pipeline to work in display space,
TouchInputMapper used the concept of "surface coordinates" to refer to
the post-transformed logical display coordinate space. Information about
the logical display was obtained from the DisplayViewport.
Now that transformation to various coordinate spaces are handled within
MotionEvent through various ui::Transforms, we can retire the use of
logical display space from TouchInputMapper.
Bug: 188939842
Test: presubmit
Change-Id: I850acd07ac9aa0bbd344d8946b57204261c30e8b
Diffstat (limited to 'libs/gui/BLASTBufferQueue.cpp')
0 files changed, 0 insertions, 0 deletions