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| author | 2019-04-18 10:26:19 -0700 | |
|---|---|---|
| committer | 2019-04-18 10:26:19 -0700 | |
| commit | 04d2587f88121ceae6437f1f407308b0b0a83993 (patch) | |
| tree | 15f1a81f424784c3f78c3f2da71e096ed9bf6522 /libs/gui/BLASTBufferQueue.cpp | |
| parent | aa45ab582dec1053a5be075cb95a77fcb67c8965 (diff) | |
[SurfaceFlinger] Use GPU composition for per layer color transform when necessary.
Previously we moved the fallback mechanism to composer@2.3 passthrough, as a
result composer before 2.3 can't trigger GPU composition. This patch help
proactively set the composition type to CLIENT on devices that don't upgrade to
composer@2.3.
BUG: 130621073
Test: Verify with customized grayscaled matrix.
Change-Id: I08e6a215872a62008deef708444245bd50807640
Diffstat (limited to 'libs/gui/BLASTBufferQueue.cpp')
0 files changed, 0 insertions, 0 deletions