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author Tim Van Patten <timvp@google.com> 2025-01-13 14:41:59 -0700
committer Tim Van Patten <timvp@google.com> 2025-02-19 10:04:14 -0700
commit8bba22be40afdb7f7fcfd5a663be6fc0856c899e (patch)
treea9184d7d0b220c04e5596319c5a324ad055c7f1f /libs/graphicsenv/GraphicsEnv.cpp
parent7ad24b9b794b282aa25d28c42832fd50815f0816 (diff)
GraphicsEnv: Get feature overrides from GpuService
Query GpuService for the latest ANGLE feature overrides and store them in GraphicsEnv. This must be done separately, because Zygote cannot perform Binder calls and GraphicsEnv must be able to handle being called at Zygote creation and App launch. This also helps minimize the boot time impact of this feature. Bug: 372694741 Test: CQ, Manual verification Flag: com.android.graphics.graphicsenv.flags.feature_overrides Change-Id: I9bfd295e57593074262a77fc8e2abe91b5d18791
Diffstat (limited to 'libs/graphicsenv/GraphicsEnv.cpp')
-rw-r--r--libs/graphicsenv/GraphicsEnv.cpp20
1 files changed, 20 insertions, 0 deletions
diff --git a/libs/graphicsenv/GraphicsEnv.cpp b/libs/graphicsenv/GraphicsEnv.cpp
index 4bc261106a..626581cc2a 100644
--- a/libs/graphicsenv/GraphicsEnv.cpp
+++ b/libs/graphicsenv/GraphicsEnv.cpp
@@ -621,6 +621,10 @@ void GraphicsEnv::setAngleInfo(const std::string& path, const bool shouldUseNati
mShouldUseAngle = true;
}
mShouldUseNativeDriver = shouldUseNativeDriver;
+
+ if (mShouldUseAngle) {
+ updateAngleFeatureOverrides();
+ }
}
std::string& GraphicsEnv::getPackageName() {
@@ -632,6 +636,22 @@ const std::vector<std::string>& GraphicsEnv::getAngleEglFeatures() {
return mAngleEglFeatures;
}
+// List of ANGLE features to override (enabled or disable).
+// The list of overrides is loaded and parsed by GpuService.
+void GraphicsEnv::updateAngleFeatureOverrides() {
+ if (!graphicsenv_flags::feature_overrides()) {
+ return;
+ }
+
+ const sp<IGpuService> gpuService = getGpuService();
+ if (!gpuService) {
+ ALOGE("No GPU service");
+ return;
+ }
+
+ mFeatureOverrides = gpuService->getFeatureOverrides();
+}
+
void GraphicsEnv::getAngleFeatureOverrides(std::vector<const char*>& enabled,
std::vector<const char*>& disabled) {
if (!graphicsenv_flags::feature_overrides()) {