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author Tim Van Patten <timvp@google.com> 2025-03-06 15:20:35 -0700
committer Tim Van Patten <timvp@google.com> 2025-03-06 15:20:35 -0700
commit473ebe724f2c4981b86f72907c7ba072647a0e4b (patch)
treed0a24da49560278a2667745565bdb8a2054629d2 /libs/graphicsenv/GraphicsEnv.cpp
parent1bd65bd06b4951309508a8029a8b3acbfd5d7188 (diff)
Move flag feature_overrides to namespace "gpu"
Move the aconfig feature flag "feature_overrides" from the "core_graphics" namespace to "gpu". Note: This necessitates a new flag name as well: go/aconfig-namespace#aconfig-namespaces-2 > Once a flag's declaration is merged, its namespace cannot be changed. > If you've assigned the incorrect namespace, rename the flag and assign > the correct namespace in the same change. Due to this, the name is being changed to "angle_feature_overrides". Old: com.android.graphics.graphicsenv.flags.feature_overrides New: com.android.graphics.graphicsenv.flags.angle_feature_overrides Bug: 372694741 Test: aflags list | grep angle_feature_overrides Test: aflags enable com.android.graphics.graphicsenv.flags.angle_feature_overrides Flag: com.android.graphics.graphicsenv.flags.angle_feature_overrides Change-Id: Idc859b76b846901e1e763c4a994c98d050b2b4b9
Diffstat (limited to 'libs/graphicsenv/GraphicsEnv.cpp')
-rw-r--r--libs/graphicsenv/GraphicsEnv.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/libs/graphicsenv/GraphicsEnv.cpp b/libs/graphicsenv/GraphicsEnv.cpp
index 626581cc2a..03e6456ea6 100644
--- a/libs/graphicsenv/GraphicsEnv.cpp
+++ b/libs/graphicsenv/GraphicsEnv.cpp
@@ -639,7 +639,7 @@ const std::vector<std::string>& GraphicsEnv::getAngleEglFeatures() {
// List of ANGLE features to override (enabled or disable).
// The list of overrides is loaded and parsed by GpuService.
void GraphicsEnv::updateAngleFeatureOverrides() {
- if (!graphicsenv_flags::feature_overrides()) {
+ if (!graphicsenv_flags::angle_feature_overrides()) {
return;
}
@@ -654,7 +654,7 @@ void GraphicsEnv::updateAngleFeatureOverrides() {
void GraphicsEnv::getAngleFeatureOverrides(std::vector<const char*>& enabled,
std::vector<const char*>& disabled) {
- if (!graphicsenv_flags::feature_overrides()) {
+ if (!graphicsenv_flags::angle_feature_overrides()) {
return;
}