diff options
| author | 2023-10-19 19:05:54 +0000 | |
|---|---|---|
| committer | 2023-10-19 19:05:54 +0000 | |
| commit | 42f5052b92d3408f7098fabd0f23d9dba4b17ff8 (patch) | |
| tree | 444477231b976a1f331a306f85ecfb316bd17be9 /libs/graphicsenv/GraphicsEnv.cpp | |
| parent | 5bd4fecba94f654b1437c9d8970bf65f087c8a74 (diff) | |
| parent | c7aa7ed75d9894babc0721d97e4c04f0de4e208b (diff) | |
Merge "[Cherry-pick] Revert^2 "Revert "Load native GLES driver when specified.""" into main
Diffstat (limited to 'libs/graphicsenv/GraphicsEnv.cpp')
| -rw-r--r-- | libs/graphicsenv/GraphicsEnv.cpp | 19 |
1 files changed, 3 insertions, 16 deletions
diff --git a/libs/graphicsenv/GraphicsEnv.cpp b/libs/graphicsenv/GraphicsEnv.cpp index ed5d5c1095..0a5416128e 100644 --- a/libs/graphicsenv/GraphicsEnv.cpp +++ b/libs/graphicsenv/GraphicsEnv.cpp @@ -530,11 +530,7 @@ bool GraphicsEnv::shouldUseAngle() { return mShouldUseAngle; } -// Set ANGLE information. -// If path is "system", it means system ANGLE must be used for the process. -// If shouldUseNativeDriver is true, it means native GLES drivers must be used for the process. -// If path is set to nonempty and shouldUseNativeDriver is true, ANGLE will be used regardless. -void GraphicsEnv::setAngleInfo(const std::string& path, const bool shouldUseNativeDriver, +void GraphicsEnv::setAngleInfo(const std::string& path, const bool shouldUseSystemAngle, const std::string& packageName, const std::vector<std::string> eglFeatures) { if (mShouldUseAngle) { @@ -551,13 +547,8 @@ void GraphicsEnv::setAngleInfo(const std::string& path, const bool shouldUseNati mAnglePath = std::move(path); ALOGV("setting app package name to '%s'", packageName.c_str()); mPackageName = std::move(packageName); - if (mAnglePath == "system") { - mShouldUseSystemAngle = true; - } - if (!mAnglePath.empty()) { - mShouldUseAngle = true; - } - mShouldUseNativeDriver = shouldUseNativeDriver; + mShouldUseAngle = true; + mShouldUseSystemAngle = shouldUseSystemAngle; } std::string& GraphicsEnv::getPackageName() { @@ -634,10 +625,6 @@ bool GraphicsEnv::shouldUseSystemAngle() { return mShouldUseSystemAngle; } -bool GraphicsEnv::shouldUseNativeDriver() { - return mShouldUseNativeDriver; -} - /** * APIs for debuggable layers */ |