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| author | 2020-11-13 20:47:38 +0000 | |
|---|---|---|
| committer | 2020-11-13 20:47:38 +0000 | |
| commit | 143c9c57fab3db9d0e38d79f05dce5864ae7cd00 (patch) | |
| tree | 20ebffae765b60627cbea0a6f90d354a06058f45 /libs/graphicsenv/GraphicsEnv.cpp | |
| parent | 6a40c02234b740c4c42c23846b1e867778bbc462 (diff) | |
| parent | 9058b8fe8c00609768a828e3e1476d7f24754fed (diff) | |
Merge "Vulkan/OpenGL: log dlerror for loading updatable gfx driver"
Diffstat (limited to 'libs/graphicsenv/GraphicsEnv.cpp')
| -rw-r--r-- | libs/graphicsenv/GraphicsEnv.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/graphicsenv/GraphicsEnv.cpp b/libs/graphicsenv/GraphicsEnv.cpp index 55c5de9477..d54de4999c 100644 --- a/libs/graphicsenv/GraphicsEnv.cpp +++ b/libs/graphicsenv/GraphicsEnv.cpp @@ -548,7 +548,7 @@ void GraphicsEnv::setDebugLayersGLES(const std::string layers) { } // Return true if all the required libraries from vndk and sphal namespace are -// linked to the Game Driver namespace correctly. +// linked to the updatable gfx driver namespace correctly. bool GraphicsEnv::linkDriverNamespaceLocked(android_namespace_t* vndkNamespace) { const std::string llndkLibraries = getSystemNativeLibraries(NativeLibrary::LLNDK); if (llndkLibraries.empty()) { |